Portal Runner is a platformer developed and published by The 3DO Company for PlayStation 2 and Game Boy Color .
| Portal runner | |
|---|---|
| Developer | The 3DO Company |
| Publisher | The 3DO Company |
| Part of a series | Army men |
| Date of issue | September 11, 2001 |
| Genre | platformer |
| Technical details | |
| Platforms | PlayStation 2 , Game Boy Color |
| Game modes | single-user , multi-user |
| Carrier | |
Content
- 1 plot
- 2 reviews
- 3 notes
- 4 References
Story
Portal Runner is technically the third game in the Army Men: Sarge's Heroes sub-series of the Army Men franchise. The story begins when General Plastro, the army general of Tan, based on Douglas MacArthur , was captured by the Green Army and locked up (during the events of Army Men: Sarge's Heroes 2 ). Brigitte Blue watches this through a magic mirror and makes sinister plans to marry Sarge and get rid of Vicki Grimm, daughter of Colonel Grimm and girlfriend of Sarge. Brigitte decided that she was alone and needed a king worthy of her splendor, and said that Wicca was a treasure awaiting a funeral.
As Wicky follows Sarge on missions, she ends up in a giant chessboard in space, and then at a candy store. Then Wicky must fight the gingerbread cookies to continue her mission, as if the fact that the gingerbread cookies attack her is not good enough. Then Wicky discovers that Sarge is captured in the castle with gingerbread cookies and must save him using her shooting methods to knock down a plastic pig. After Vicki rescues Sarge, he leads her into trouble by telling her father, Colonel Grimm, that she followed him on her mission. Wicky argues with his father. He tells her that he does not want her to be in danger. She tries to say something else, but her father tells her to return home. She replies: "Some houses - but I live at a military base." When she returns, a Green Army soldier hands her a packet from an unknown person. Inside was a dinosaur egg and a letter. The letter said: “The story of your career is waiting for you. Follow the map and look for one called Fury. Don't tell anyone, leave now. ” Sagre comes to Vicki and tells her that her father is right that she is too adventurous. Wicky moves away from disgust when Sarge comments on how this was a good start and that he will buy her plastic flowers within a week.
Wicky uses the camera to take photos on a trip. During her trip to the Lost Caves, she was ambushed by Rage (WarBot, an evil toy robot, Warbots first appeared in Army Men: Sarge's Heroes 2 ), who will do everything she says and take her to the prehistoric world of toys. She also met a lion who lived in the same world as Rage. Wicky decides to be friends with the lion she calls Leo, and they both help each other on their great adventure.
After visiting the magic pillars, pyramids and air elevators, they come across a volcano with another portal. As soon as they passed through it, they fall into the medieval world. Wicca rescues a wizard named Merlin from death on a chessboard. Merlin explains that he made a magic mirror for Brigitte, thinking that she would appreciate his mind. He directs Wicca to another portal, guarded by a ghostly barrier, an evil tree, and a dragon. When they reach the portal, they are captured by Rage and the Than soldiers, who seem to be Brigitte's henchmen.
Brigitte lured Sarge into the dollhouse where she lived, and wanted to marry him. She and her minions found a space-themed set of toys that acted as a portal to the World of Outer Space. Brigitte acquired a love pistol from some Martians who lived in the Cosmic world in exchange for the secret of portals; she used a gun on Sarge, and he immediately fell in love with her, muttering: "I ... love ... you ...". Brigitte visited Wicca, who was kept in a dungeon in a medieval castle and told her that Sarge and she was going to get married, and that Leo would be burned alive. Brigitte leaves her mirror for Wicca to let her see "This Magical Moment." When Vicki screams at herself, Merlin contacts her. He tells her that he left a few secrets in the mirror before passing it on. When Vicki asks about the situation with Sarge, the wizard tells her that only a kiss of his true love can apparently break the witchcraft. Vicki asks him if he is joking, and he says that this is not so. Meanwhile, in a toy store, Leo is transported to the circus and about to burn in the microwave when he notices that the shackles are melting. He breaks out and goes to the portal, which returns him to the medieval castle.
After fighting some ghosts, he and Wicca go to the Cosmic World to end the wedding. As soon as they acquire the stolen key from the Martian plate, Vicki bursts into the room and kisses Sarge, interrupting his trance. A voice calls all Martians into battle. Wicky asks Brigitte to withdraw the attack. She tries, but some monitors show that they have expanded the attack in all other worlds. Brigitte yells at them to stop, but a robotic voice says that they are "reconciled." Sarge says they don't look too peaceful for him and sets off with Leo to stop most of the aliens. Vicki heads to the alien brain room, where the Brain, a cyborg resembling a Martian head on a spider's robotic body, refuses to cancel the attack.
After Wicca destroys the brain, the attack stops. Sarge and Leo headed toward him, and Leo held Reige's third leg in his mouth. They meet as Merlin congratulates Wicca on ending the attack, and they return to the Plastic World. In Lost Caves, three lion cubs run up to Leo. Sarge mutters, "Oh, great, we came right into the lion's den." Showing that he does not guard the Portals, but protects his family, Leo remains. Vicky hugs him, and Sarge pats him on the head. Returning to the Greens army base, Wicky apologizes to Colonel Grimm and says that her house is where he is, and her father thanks her.
The game ends with Brigitte sharing a cell with General Plastro, who says that before she gets any funny ideas, the top bunk is his. Brigitte shouts: “Nooo!”
Reviews
| Reviews | ||
|---|---|---|
| Summary rating | ||
| Edition | Rating | |
| GBC | PS2 | |
| Gameranks | 50% [13] | 57% [14] |
| Metacritic | N / a | 53/100 [15] |
| Foreign language editions | ||
| Edition | Rating | |
| GBC | PS2 | |
| Allgame | N / a | [one] |
| Egm | N / a | 3.83 / 10 [2] |
| Game informer | N / a | 4/10 [3] |
| Game revolution | N / a | D [5] |
| Gamepro | N / a | 2.3 / 5 [4] |
| Gamespot | N / a | 6.7 / 10 [6] |
| Gamepy | N / a | 66% [7] |
| Gamezone | N / a | 7.5 / 10 [8] |
| IGN | N / a | 5.4 / 10 [9] |
| Nintendo power | [10] | N / a |
| OPM | N / a | [eleven] |
| X play | N / a | [12] |
The PlayStation 2 version received mixed reviews according to the Metacritic video game review aggregator . [15] The Game Boy Color version had an early review from Nintendo Power , which gave her two and a half stars out of five, five months before the game was released. [10]
The PS2 version gained fame when a GamePro review was released with a rating of 2.3 out of 5. [4] GamePro was the first to review the game, stating that it “looked like a PlayStation game , not a PS2.” [4] Trip Hawkins, then president of 3DO and publisher of Portal Runner , sent an angry letter to John Russo , who was president of GamePro. The email was published on the Internet in full. In an email, Hawkins told Rousseau that Rousseau's clients were advertisers, not readers, and implied that reviews should be written so that advertisers were happy. Hawkins wrote: “... something is wrong with (the reviewer), and not with the Portal Runner . If you do not agree with me, you do it at your own risk ... I must mention in passing that 3DO is one of your largest advertisers. Now we intend to withdraw it immediately. ” [16]
Notes
- ↑ Thompson, Jon Portal Runner (PS2) - Review . AllGame . Date of treatment May 12, 2015. Archived November 16, 2014.
- ↑ EGM staff. Portal Runner (PS2 ) // Electronic Gaming Monthly . - 2001. - November. - P. 210 .
- ↑ Helgeson, Matt. Portal Runner (PS2 ) // Game Informer . - 2001 .-- October ( no. 102 ). Archived February 11, 2005.
- ↑ 1 2 3 Iron Monkey. Portal Runner Review for PS2 on GamePro.com [score in this link is given as "2 out of 5"] // GamePro : journal. - 2001. Archived on February 3, 2005.
- ↑ Dodson, Joe Portal Runner Review (PS2) . Game Revolution (October 2001). Date of treatment May 13, 2015.
- ↑ Lopez, Miguel Portal Runner Review (PS2) . GameSpot (September 12, 2001). Date of treatment May 12, 2015.
- ↑ Alupului, Andrei Portal Runner (PS2) . GameSpy (October 19, 2001). Date of treatment May 13, 2015. Archived December 15, 2004.
- ↑ Parrotta, Dylan Portal Runner Review - PlayStation 2 . GameZone (October 19, 2001). Date of treatment May 13, 2015. Archived October 4, 2008.
- ↑ Zdyrko, David Portal Runner (PS2) . IGN (September 24, 2001). Date of treatment May 12, 2015.
- ↑ 1 2 Portal Runner (Eng.) // Nintendo Power . - 2001 .-- May ( vol. 144 ).
- ↑ Portal Runner (English) // Official US PlayStation Magazine . - 2001. - November. - P. 160 .
- ↑ D'Aprile, Jason 'Portal Runner' (PS2) Review . X-Play (October 19, 2001). Date of treatment May 13, 2015. Archived November 5, 2001.
- ↑ Portal Runner for Game Boy Color . GameRankings Date of treatment May 12, 2015.
- ↑ Portal Runner for PlayStation 2 . GameRankings Date of treatment May 12, 2015.
- ↑ 1 2 Portal Runner for PlayStation 2 Reviews . Metacritic . Date of treatment May 12, 2015.
- ↑ Dubious Quality: The Shame of Trip Hawkins
Links
- Portal Runner (PlayStation 2 ) on the MobyGames website
- Portal Runner (Game Boy Color ) on MobyGames