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Front Mission 2089: Border of Madness

Front Mission 2089: Border of Madness is a tactical role-playing game developed by Square Enix Co., Ltd., MSF and Winds, and was published and released in Japan by Square Enix Co., Ltd. in 2005 and 2008 for mobile phones. The game was released on March 7, 2005 (i-mode services), October 27, 2005 (EZweb services) and June 18, 2008 (Yahoo! Mobile services). Front Mission 2089 is part of the Front Mission Mobile project dedicated to Front Mission video games for mobile phones. Front Mission 2089: Border of Madness is the fifth main record and seventh record in the Front Mission series. Like other Front Mission titles, Front Mission 2089 is part of a serialized storyline that follows the stories of different characters and their struggles with the participation of furs, the term uses the term wanzer. An improved remake of the game developed by hand Was released for the Nintendo DS on May 29, 2008 under the name Front Mission 2089: Border of Madness.

Front mission 2089
DevelopersSquare Enix , MSF, Winds, hand
PublisherSquare enix
Part of a seriesFront mission
Release dates

Japan March 7, 2005 (i-mode)

Japan October 27, 2005 (EZweb)

Japan May 29, 2008 (Nintendo DS)

Japan June 18, 2008 (Yahoo!)
Genretactical role-playing game
Creators
Composer
Technical details
PlatformsNintendo DS , Mobile phone
Game mode
Carrier

Content

Gameplay

Front Mission 2089: Border of Madness borrows many of the game engines found in Front Mission. The video game develops in a linear way: watch the cutscene events, complete the mission, modify your wanzer during the breaks and fly out for the next mission. The missions in the front mission 2089 are traditional tactical RPGs, from the destruction of all enemy targets to the defense of a specific allied target. Due to the mobile phone format, the story of Front Mission 2089 is narrated by episodic content; New episodes can be downloaded on the official video game website on a two-week basis. The returned function in the game is Arena. As in Front Mission, players can fight other players to win cash rewards. Mission ratings are also coming back; Based on the Front Mission 3 scoring system, players can earn new parts and wanzers by doing well during missions. Another return feature is briefings. Finally, players can choose two unique scenarios: one with the Oceania Cooperative (OCU) and one with the United States of the New Continent (USN).

In the remake of Front Mission 2089: Border of Madness, numerous gameplay mechanics from other Front Mission games were implemented. The most significant of these additions are Links. Communication is a unique ability that allows several units to provide offensive support to each other during battles in the game phase. Up to two units can be linked together to form one “link”. All weapons can be used for related activities. Linked units cannot use the same weapon class; If both use melee weapons, they cannot engage in a related battle. They can participate only if one of the units equips another class of weapon: melee, distant or fire. Related units should also be free to act in turn, as the use of links ends the line of involved members. Other return features include armor plating, mission forks, part sorting, and remodeling. Several classes of weapons have also received changes: now shotguns fire several bullets in one attack, and guns are now purely long-range weapons. However, the remake does not have a ranking of missions or the ability to play two scenarios.

Story

Established in 2089, the story of Front Mission 2089: Border of Madness takes place on Huffman Island one year before the 2nd Huffman conflict. A series of battles across the Huffman Island in 2086 causes chaos. The OCU and USN send peacekeeping forces to their respective sides of the island to quell the violence. This conflict, known as the “Huffman crisis," intensified tensions between the two supranational unions. By 2089, both superstates are increasing their military presence on the island and are starting to hire mercenaries from around the world. These mercenaries were then sent for espionage and reconnaissance operations around the Mike River, the border that divides the OCU and USN Territories on Huffman Island.

Characters

These are recurring characters whose first appearance was in Front Mission 2089: Border of Madness, which is a remake of Front Mission 2089 . Video games take place from 2089 to 2093.

Ernest J. Salinger - Ernest J. Salinger - former OCU Captain and mercenary employed by the OCU He was part of the 13th Battalion's OCU Ground Defense Forces (OCU GDF), but left the unit for unknown reasons. Salinger's hired codeword is Storm. Ernest also appears in Front Mission 2089-II .

Kate S. Hodge - Kate S. Hodge - former operations coordinator and mercenary working with the OCU military. Her past work attracted her to the Central Intelligence Union (CIU) in many intelligence operations. The hired codename of Hodge is Oddeye. Kate also appears in Front Mission 2089-II .

Likov - Likov is an engineer engaged in the development of weapons and medical conglomerate Sakata Industries. Likov worked with the company to create Bioneural Device models. His real name is “G. Likov ”, but few people know what the initial“ G ”means. Likov also performs in Front Mission 2089-II and Front Mission 2 .

Stan Williams - Stan Williams is a former mixed martial arts champion and mercenary working with the OCU military. He won the triple crown of mixed martial arts, but left the sport in search of a more “meaningful” job. Williams's hired knee is Champ. Stan also appears in Front Mission 2089-II .

Development

The game appeared in 2005 at the Tokyo Game Show of the Computer Games Association. The graphics were considered good, with an “engaging” story and extensive customization. The game was released on mobile phones with three chapters per month, which would change to the Nintendo DS , where it was rewritten as more “linear,” according to serial producer Toshiro Zuchida. The game and its remake did not include any new music, instead of reusing music from previous games in the series, and there were no releases of their music albums. In the compilation release of Front Mission music, it is tentatively planned to include all the music from the series in one set. The format of the issue was not resolved, and the kit itself was not officially announced.

Remakes

Fall 2007, Square Enix Co., Ltd. announced the creation of the Front Mission 2089 remake on the Nintendo DS and named it Front Mission 2089: Border of Madness. Game developer Koichiro Sakamoto noted that a survey of fans of the series showed that most of them did not play games on their cell phones, so Square Enix decided to bring it to the Nintendo DS. This Front Mission 2089 remake featured completely redesigned visual effects, new characters, new scene events, rewritten stories, new game scenarios and new battle maps. Also included in the game are touch features and an improved interface for more intuitive touch panel controls. In addition, various game mechanics from other Front Mission entries, such as armor and related attacks, have been added to Front Mission 2089: Border of Madness . Multiuser should have been removed due to space issues on the Nintendo DS .

Links

  • Front Mission 2089: Border of Madness (Japanese)
  • Front Mission official website at Square-Enix.com (Japanese)
  • Ten-Mou / Worldwide Network System (Japanese)
Source - https://ru.wikipedia.org/w/index.php?title=Front_Mission_2089:_Border_of_Madness&oldid=100571705


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Clever Geek | 2019