MAXON 's Cinema 4D or C4D for short is a package for creating 3D graphics and animations.
| Cinema 4d | |
|---|---|
| Type of | 3D graphics |
| Developer | MAXON Computer GmbH |
| operating system | 100 macOS , Microsoft Windows |
| First edition | |
| Latest version | 20 |
| Readable File Formats | and |
| License | Proprietary Software |
| Site | |
Cinema 4D is a universal comprehensive program for creating and editing three-dimensional effects and objects. Allows you to render objects according to the Guro method . Support for animation and high-quality rendering. It features a simpler interface than its counterparts, and built-in support for the Russian language, which makes it popular among the Russian-speaking audience.
Content
Localization
The Cinema 4D interface is available in various languages: Russian , English, Spanish, Italian, Chinese, Korean, German, French, Czech and Japanese.
The program documentation is also available in several languages, including: Russian [1] , English, German and other languages.
The official website of MAXON is available in Russian , English, Italian, Spanish, German, French and Japanese.
Modules
With the release of version 12, MAXON no longer provides modules for sale. Instead, Cinema 4D is now available in the six packages described below.
In addition to the main program, which contained the basic tools for modeling, texturing, animation, and rendering , there were also modules that allowed the user to get more specialized tools and functions of the program.
- Advanced Render - a module that provides advanced features for visualizing scenes.
- BodyPaint 3D is a toolkit for creating UV and texture map scans. (with R10 included in the base package)
- Dynamics - a module for simulating the dynamics of hard and soft bodies.
- HAIR - a module for creating hair.
- MOCCA - a module designed to work on character animation. It includes a tissue simulation system, morphing, various deformers, tools for creating a rig, and much more.
- MoGraph - a module designed to generate and animate objects. Sharpened to create an animated design.
- NET Render - a module that allows you to calculate the animation in the render farm . Since the 15th version, the module has ceased to exist and replaced with the Team Render system.
- PyroCluster is a tool for creating volumetric effects. Smoke, dust, etc. (with R10 included in the Advanced Render module)
- Sketch and Toon - a module that allows you to create non-photorealistic visualization of the scene.
- Thinking Particles - a module that includes a node control system for particles.
Packages
With the release of the 12th version of the program, MAXON provides its users with five different assemblies of Cinema 4D. Since the spring of 2013, the sixth package - “Lite” has been added to them. Each package has its own target group.
Lite
The simplified Cinema 4D package that ships with Adobe After Effects , starting with version CC. Designed to create simple three-dimensional animation and use three-dimensional objects in the composition After Effects. Those who wish can update Lite on Broadcast or Studio, and also connect their existing Cinema 4D package instead of Lite to After Effects. Cinema 4D is connected to After Effects using the MAXON CINEWARE bridge plugin, which is also included with After Effects. Also included in the package are plugins for exporting data from Cinema 4D to After Effects and from After Effect to Cinema 4D, which also come with other Cinema 4D packages.
Prime
It has a basic set of tools for modeling, texturing, animation and rendering. Also includes all tools previously only available in BodyPaint 3D .
Broadcast
The package contains all the functions of Prime, as well as tools designed to create an animated design for television and video production. Among these tools, the system for creating clones and working with them is “MoGraph”, as well as some dynamics functions, additional shaders and advanced visualization functions. The package contains extensive libraries of objects, materials, sound files and other scenes and settings.
Visualize
The package contains all the functions of Prime, and also has an additional set of tools for visualization. The package includes extensive libraries of objects, light sources and other scenes and installations. The target group is architects, engineers and designers.
Studio
The package has a complete set of tools Cinema 4D, includes everything that is contained in Prime, Broadcast and Visualize, as well as other functions that are not available in any of the other packages. There is also an expanded set of blanks, scenes with examples and other blanks.
BodyPaint 3D
A package whose target group is texture artists and the creation of Matte Painting .
Main article: BodyPaint 3D
Programming in Cinema 4D
Cinema 4D supports the following programming languages:
- Python - The code can be used in the manager to create scripts and plug-ins, as well as in objects, tags, Xpresso nodes and other functions of the program.
- C ++
- COFFEE is a scripting programming language. It is found only in Cinema 4D and BodyPaint 3D. The code can be used in the manager to create scripts and plug-ins, as well as in objects, tags, Xpresso nodes, and in other program functions. R19 is the latest release to use this programming language [2] .
- Xpresso is a node programming system. The system is based on a graphical interface. It is a set of nodes (nodes) with input and output ports. Nodes are separate functions. The ports of the nodes can be interconnected, which leads to a sequential miscalculation of functions. New nodes can be created like plugins using C ++. Xpresso expressions are assigned to objects using the Xpresso tag, which contains the Xpresso host manager. Among the nodes there are both basic programming nodes and special nodes for working with Thinking Particles, dynamics, hair and MoGraph. There is also a separate Python node in which you can create code in the appropriate language and thereby expand the capabilities of Xpresso.
Data Exchange
Data exchange capabilities included with the Cinema 4D R20 or provided by third-party manufacturers.
Texturing
- 3ds Max - 3ds Max 2012—2019
- Maya - Maya 2012—2018
Simulation and Effects
- Realflow 4-5
Game Creation
NeoAxis Engine - (via OBJ)
- Unity - (via FBX and C4D)
- Unreal Engine - (via FBX )
- CryEngine - (via FBX )
Compositing
- Adobe After Effects - CS5, CS6, CC
- Adobe Photoshop - CS5, CS6, CC
- Apple Motion - (OS X only)
- Apple Final Cut Pro
- Apple shake
- Blackmagic fusion
- The foundry nuke
CAD
- Nemetschek allplan
- Graphisoft ArchiCAD
- Nemetschek vectorworks
List of data formats
The following file formats for import (I) and export (E) are supported directly by Cinema 4D Studio. There are a number of plugins that expand the ability to exchange data with other programs.
- 3D Studio (* .3ds) I / O
- Alembic (* .abc) I / O
- Allplan (* .xml) I / O
- BVH (* .bvh) and
- CATIA (* .CATPart, * CATProduct, * .cgr) And
- COLLADA 1.4, 1.5 (* .dae) I / O
- DEM (* .dem) and
- Direct 3D (* .x) E
- DWG (* .dwg) And
- DXF (* .dxf) I / O
- FBX (* .fbx) I / O
- IGES (* .igs, * .iges) and
- Illustrator (* .ai) And / E splines. Thanks to the features of the MacOS system, on this system it is possible to use AI files as textures.
- JT (* .jt) And
- LightWave (* .lwo) And
- SketchUp (* .skp) And
- Solidworks (* .SLDPrt, * .SLDAsm, * .SLDDrw) AND
- STEP (* .stp, * .step, * .p21) And
- STL (* .stl) I / O
- Volume (* .vdb) I / O
- VRML 2 (* .wrl) I / O
- OBJ (* .obj) I / O
Visualization
In addition to the built-in render, Cinema 4D can also work with third-party renderings, both built directly into the program environment itself and with the help of connectors. Some of the third-party renders are directly supported through the CineMan connector built into the Cinema 4D Visualize, Cinema 4D Studio and BodyPaint 3D packages.
Embedded Renders
- VRAYforC4D (English) (Vray)
- m4d mental ray and iray
- finalRender
- Krakatoa (particle imaging system)
- Arnold render
Renders connected using connectors
- Corona renderer
- RenderMan - Pixar's Photorealistic RenderMan® renderer / PRMan (via CineMan)
- 3Delight (via CineMan)
- AIR - Site Graphics AIR 7-10 (via CineMan)
- Maxwell render
- mental ray
- Indigo renderer
- Sunflow
- V ray
- Thea
- Octane render
- Redshift render
Program History
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| December 1993 |
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| end of 2006 |
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| August 12, 2008 |
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| September 1, 2009 |
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| September 1, 2010 |
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| August 1, 2011 |
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| August 1, 2012 |
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| April 4, 2013 |
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| July 22, 2013 |
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| August 4, 2014 |
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| August 4, 2015 | MAXON announces the Cinema 4D R17 and a month later launches this version for sale.
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| July 25, 2016 | Announced the release of Cinema 4D R18.
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| July 31, 2017 | Announced the release of Cinema 4D R19. Among the new features and changes, the following can be distinguished:
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| September 3, 2018 | Start shipping Cinema 4D R20. Among other things, the new version has the following new features and improvements:
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Notes
- ↑ MAXON Computer GmbH. Cinema 4D Help . Cinema 4D Help .
- ↑ The future of C4D: getting rid of the old , C4Dru.info (12/05/2017).