In geometry, a vertex is the type of point at which two curves , two straight lines, or two edges converge. From this definition it follows that the point at which two rays converge, forming an angle , is a vertex, and also it is the corner points of polygons and polyhedra [1] .
Content
Definition
Vertex
The top of the corner is the point where two rays come from; where the two segments meet; where two lines intersect; where any combination of rays, segments and straight lines forming two (rectilinear) "sides" that converge at one point [2] .
The top of the polygon polyhedron
A vertex is the corner point of a polygon or polyhedron (of any dimension), in other words, its 0-dimensional face .
In a polygon, a vertex is called “ convex ” if the internal angle of the polygon is less than π radians (180 ° - two right angles ). Otherwise, the vertex is called “concave”.
More generally, a vertex of a polyhedron is convex if the intersection of the polyhedron with a sufficiently small sphere having a vertex as the center is a convex figure; otherwise, the vertex is concave.
The vertices of the polyhedron are connected with the vertices of the graph , since the polyhedron is a graph whose vertices correspond to the vertices of the polyhedron [3] , and therefore, the polyhedron graph can be considered as a one-dimensional simplicial complex whose vertices are the vertices of the graph. However, in graph theory, vertices can have fewer than two incident edges , which is usually not allowed for geometric vertices. There is also a connection between the geometric vertices and the vertices of the curve , the points of the extrema of its curvature - the vertices of the polygon are, in a sense, points of infinite curvature, and if you approximate the polygon by a smooth curve, the points of extreme curvature will lie near the vertices of the polygon [4] . However, the approximation of a polygon using a smooth curve gives additional vertices at points of minimal curvature.
Flat Mosaic Tops
The top of a flat mosaic ( tiling ) is the point where three or more mosaic tiles meet [5] , but not only: the tiling tiles are also polygons, and the vertices of the mosaic are the vertices of these tiles. More generally, tiling can be considered as a type of topological CW complex . The vertices of other types of complexes, such as simplicial ones , are faces of zero dimension.
Main peak
Vertex simple polygon is the main vertex if the diagonal crosses borders only at points and . There are two types of main vertices: “ears” and “mouths” (see below) [6] .
Ears
Main peak simple polygon called “ear” if the diagonal lies completely in . (see also convex polygon )
Mouths
Main peak simple polygon called “mouth” if the diagonal lies out .
The number of vertices of a polyhedron
Any surface of a three-dimensional convex polyhedron has an Euler characteristic :
Where Is the number of vertices Is the number of edges, and - the number of faces. This equality is known as the Euler equation . For example, a cube has 12 edges and 6 faces, and therefore - 8 vertices: .
Vertices in computer graphics
In computer graphics, objects are often represented as triangulated polyhedra , in which not only three spatial coordinates are mapped to the vertices of the object , but also other graphic information necessary for the correct construction of the image of the object, such as color, reflectivity , texture , vertex normals [7] . These properties are used when constructing an image using the vertex shader , part of .
Notes
- ↑ Weisstein, Eric W. Vertex on the Wolfram MathWorld website.
- ↑ Heath, 1956 .
- ↑ McMullen, Schulte, 2002 , p. 29.
- ↑ Bobenko, Schröder, Sullivan, Ziegler, 2008 .
- ↑ Jaric, 1989 , p. 9.
- ↑ Devadoss, O'Rourke, 2011 .
- ↑ Christen, 2009 .
Literature
- Thomas L. Heath. The Thirteen Books of Euclid's Elements. - 2nd ed. - New York: Dover Publications, 1956. - ISBN v1: 0-486-60088-2, v2: 0-486-60089-0, v3: 0-486-60090-4. (An authentic translation of the book of Euclid's "Beginnings" with extensive historical research and detailed comments on the text of the book.)
- Lanru Jing, Ove Stephansson. Fundamentals of Discrete Element Methods for Rock Engineering: Theory and Applications. - 2007. - ISBN 978-0-444-82937-5 .
- Peter McMullen, Egon Schulte. Abstract Regular Polytopes. - Cambridge University Press, 2002. - ISBN 0-521-81496-0 .
- Introduction to the Mathematics of Quasicrystals / MV Jaric. - Academic Press, 1989. - T. 2. - (Aperiodicity and Order). - ISBN 0-12-040602-0 .
- Alexander I. Bobenko, Peter Schröder, John M. Sullivan, Discrete differential geometry. - Birkhäuser Verlag AG, 2008 .-- ISBN 978-3-7643-8620-7 .
- Satyan Devadoss, Joseph O'Rourke. Discrete and Computational Geometry . - Princeton University Press , 2011 .-- ISBN 978-0-691-14553-2 .
- Martin Christen. Clockworkcoders Tutorials: Vertex Attributes. - Khronos Group , 2009.
Links
- Weisstein, Eric W. Polygon Vertex on Wolfram MathWorld .
- Weisstein, Eric W. Polyhedron Vertex on Wolfram MathWorld .
- Weisstein, Eric W. Principal Vertex on Wolfram MathWorld .