Big Huge Games is an American computer game company based in Maryland, USA. The company was founded in February 2000 by four developers - veterans of the gaming industry: Tim Train; David Incor; Jason Coleman and Brian Reynolds (lead designer of Sid Meier's Alpha Centauri and others).
| Big huge games | |
|---|---|
| Type of | private company |
| Base | February 2000 |
| Abolished | May 2012 |
| Location | |
| Key figures | Brian Reynolds |
| Industry | gaming industry |
| Parent company | THQ (2008-2009) 38 Studios (2009-2012) |
| Website | |
Although Brian Reynolds was one of the founders of Firaxis Games , he and his comrades left this company to create their own and create computer games in a genre such as real-time strategy [1] . Their first game, Rise of Nations, became a commercial hit. On January 15, 2008, Big Huge Games was acquired by a major publisher of THQ [2] . In March 2009, THQ announced its intention to close Big Huge Games due to financial problems [3] , but in May of that year, 38 Studios bought Big Huge Games from THQ, retaining 70 employees out of 120 [4] .
From 2009 to 2012, the studio was developing a computer role-playing game Kingdoms of Amalur: Reckoning , which was commercially unsuccessful. Shortly after the release of the game 38 Studios, experiencing financial difficulties, suspended the work of Big Huge Games, and then completely closed the studio [5] [6] . A significant part of the dismissed employees of Big Huge Games moved to Epic Baltimore, an Epic Games division opened specifically for this purpose [7] . This unit was later renamed Impossible Studios, and closed in February 2013 [8] .
Developed Games
| Released | Title |
|---|---|
| 2003 | Ise of nations |
| 2004 | Rise of Nations: Thrones and Patriots |
| 2006 | Rise of Nations: Rise of Legends |
| 2007 | Catan |
| 2007 | Age of Empires III: The Asian Dynasties |
| 2012 | Kingdoms of amalur: reckoning |
| 2014 | Dominations (iOS / Android) |
Unreleased Games
Before moving from THQ to 38 Studios, Big Huge Games worked on two large projects [9] . The development of these games was discontinued for the sake of Kingdoms of Amalur: Reckoning .
- Ascendant ( Xbox 360 , PlayStation 3 , Microsoft Windows ) [10] [11]
- God: The Game ( Wii ) [11] [12]
Notes
- ↑ Brian Reynolds interview on GameSpy . GameSpy (May 2, 2002). Date of treatment May 13, 2009. Archived October 17, 2008.
- ↑ Gamasutra: THQ Acquires BHG
- ↑ McWhertor, Michael THQ Cuts Down Big Huge Games, Lets Go Two More . Kotaku (March 18, 2009).
- ↑ Dance, Scott Big Huge Games acquired by Curt Schilling's 38 Studios . Washington Business Journal (May 27, 2009).
- ↑ Gilbert, Ben 38 Studios and Big Huge Games lay off entire staffs [update] . Joystiq.
- ↑ Narcisse, Evan 38 Studios and Big Huge Games Shutting Down [UPDATE] .
- ↑ Big Huge Games Resurrected as “Epic Games Baltimore”
- ↑ Sykes, Tom Epic closes Impossible Studios, the company formed with staff from Big Huge Games . PC gamer.
- ↑ Big Huge Games Experiences Big Huge Media Leak, Oblivion Designer's Game Reportedly Canceled . Chris Fayler, Shack News (April 9, 2009). Date of treatment October 6, 2009.
- ↑ BHG and THQ join hands . THQ Investor Relations (May 3, 2007). Date of treatment May 3, 2007.
- ↑ 1 2 Plunkett, Luke What Were Big Huge Games Working On (And Have They Found A Buyer)? . Kotaku (April 9, 2009). Date of treatment April 14, 2009. Archived April 12, 2009.
- ↑ BHG Big Huge Games now working on Wii title (unavailable link) (August 28, 2007). Date of treatment August 28, 2007. Archived October 25, 2007.