Steel Monkeys is a company developing computer games for a personal computer and major gaming platforms [1] .
| Steel monkeys | |
|---|---|
| Type of | Private company |
| Base | 1998 |
| Location | Minsk , Belarus |
| Key figures | Timofey Dvoskin |
| Industry | Game development |
| Number of employees | About 100 |
| Site | www.steelmonkeys.com |
Content
History
The company was founded in December 1998 in the UK . In 2002, Steel Monkeys opened a branch in Belarus . Since 2004, the company has been fully located in Minsk, with the exception of a representative office in the UK.
Persons
- Timofey Dvoskin
- Valery Kovalenko
- Edwin loo
- Ivan Lukashuk
Games
- 2000 - Bob the Builder: Can We Fix It? ( PC , PS )
- 2001 - Master Rallye (PC, PS2 )
- 2002 - Rocky ( GameCube )
- 2003 - Corvette (PC, PS2, Xbox )
- 2005 - Ultimate Baja Madness (PC)
- 2008 - Moorhuhn Fun Kart 2008 (PS2)
- 2009 - Spy Hunter: Nowhere to Run (PC)
- 2011 - Post Apocalyptic Mayhem (PC)
- 2011 - The Godfather: Empire ( iOS )
- 2012 - Unicorn Rainbow Ride (iOS)
- 2012 - I, Gladiator Scratch'em (iOS)
- 2013 - I, Gladiator (iOS, Android )
- N / A - 2 Days to Vegas ( Xbox 360 , PS3 , PC)
- N / A (Not Subject) - An unnamed sequel to Crashday ( Xbox One , PS4 , PC)
The localization of some projects was carried out by the Allcorrect Group company.