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Obocchamakun (game, PC Engine)

Obocchamakun ( お ぼ っ ち ゃ ま く ん ) ( Russian Little Crown Prince ) is a video game of the platform genre developed by Pack-In-Video and released by Namco on March 15, 1991 exclusively for the PC Engine game console [1] . Based on the eponymous children's manga . In Europe and the USA, the game was not reprinted and has no sequels.

Obocchamakun
Obocchamakun (cover) .jpg
Cover for Obocchamakun
DeveloperPack-in-video
PublisherNamco
Release datesFlag of Japan (1870-1999) March 15, 1991
Genreplatformer
Technical details
PlatformsPc engine
Game mode1 player
CarrierHucard
Controlgamepad

Content

  • 1 gameplay
  • 2 Criticism
  • 3 Other facts
  • 4 notes
  • 5 Links

Gameplay

 
Shot from the third level of the game

The game is a two-dimensional platformer with horizontal scrolling and animated graphics in the style of many games of the third and fourth generations, such as Super Mario Bros. , Trip World or Duck Tales (game) .

The player, controlling the main character - a little boy from a wealthy family, goes through the levels of the game, fighting with numerous opponents and collecting bonus objects. The game consists of 13 levels. After the 3rd, 6th, 9th, 12th and 13th players will meet with the “boss” - a particularly strong opponent. In each level, the main character is confronted by only one or two types of enemies, original for this stage and presented in a small splash screen in front of each of them. These can be birds, anthropomorphic creatures, animals, demons, etc.

The main weapon of the hero is shots, with which he defeats all his enemies with one hit. In addition, as in Super Mario Bros., enemies can be destroyed by jumping on top of them. Any other contact with opponents or their shots threatens with the loss of game life, after which the stage has to be started anew. The number of game lives can be replenished by collecting cupcakes scattered across the levels, other objects - apples and bananas, like the struck opponents, add game points, the number of which is displayed at the top of the screen. In addition to bonus objects, there are small blue “knolls” at each level, standing on one of which, a brave boy can summon some special object that can improve his weapons or call for help - a sumo warrior, a helicopter shooter, a friendly UFO , etc. P.

Criticism

  • In the German game magazine Play Time ( de ) in the June 1991 issue, the game received a very high rating of 85%, including 85% for graphic design, 83% for music and sound effects, 91% for gameplay and 85% for matching game quality its price. According to the reviewer, Young Masters (the name of the game was translated this way) is characterized by soft scrolling and high-quality graphics and sound. In the cons of the game was the need to start the level anew after the first missed strike [2] .

Other facts

  • Obocchamakun is based on the eponymous manga-kodo Yoshinori Kobayashi ( en ), released in 1986 , which received the Shogakukan Manga Award in the category of children's works in 1989 [3] .
  • The game of the same name was released in Japan by Tecmo on April 5, 1991 for the NES console [4] . Based on the same work by Kobayashi Obocchamakun on NES is an electronic board game, with gameplay different from this game.

Notes

  1. ↑ Game Release Data on GameFAQs
  2. ↑ Young Masters (German) // Play Time. - 1991. - Vol. 6 . - S. 118-119 .
  3. ↑ Shogakukan Manga Award
  4. ↑ Obocchamakun NES Release Data on GameFAQs

Links

  • Obocchamakun (English ) on GameFAQs
Source - https://ru.wikipedia.org/w/index.php?title=Obocchamakun_(game,_PC_Engine)&oldid=102471746


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