Trip World ( ト リ ッ プ ワ ー ル ド ) is a video game of the platformer genre, developed and released by Sunsoft on November 27, 1992 exclusively for the Game Boy portable game console [1] . The European release of the game appeared in 1993 . The reissue of Trip World for the Nintendo 3DS Virtual Console came out: the Japanese version - November 30, 2011 , the European version - January 5, 2012 [2] .
| Trip world | |
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![]() Cover of the European version of Trip World | |
| Developer | Sunsoft |
| Publisher | Sunsoft |
| Release dates | |
| Genre | platformer |
| Creators | |
| Supervisor | Yuichi Ueda |
| Game designers | Toshihiko Narita Rieko Sakai ( English Rieko Sakai ), Akiko Mori ( English Akiko Mori ) |
| Programmer | Yuichi Ueda |
| Composers | Masayuki Iwata Tsutomu Ishida Atsushi Mihiro ( English Atsushi Mihiro ) |
| Technical details | |
| Platforms | Game boy |
| Game mode | 1 player |
| Carrier | cartridge |
| Control | game boy buttons |
Content
Story
The game takes place in the fabulous world of Trip World. In a world inhabited by intelligent creatures Shabubu ( English Shabubu ), similar to bunnies, for a long time there were no problems, calm and peacefulness reigned. Everything changed when an unknown villain attacked the guards and stole the Maita Flower . With the disappearance of the flower, the inhabitants of the once friendly world began to attack each other, even the plants tried to hit the passing one.
The only salvation for all Shabubu is the main character of the game, the young Yakopu ( Eng. Yacopu ), the grandson of the flower guard. Yakopu sets off on a journey to fight the mysterious villain and return the magical flower to his people.
Gameplay
Trip World is a side scrolling platformer typical of 3 to 4 generations of video games, in the style of the games of the Kirby or Super Mario Bros series . . The player, controlling the main character, goes through the levels of the game, fighting with numerous opponents and collecting bonus objects. The game consists of 5 levels - mountains, forest, underwater level, ice level and the final Mirror Land . At the end of each level, the player will meet with the boss - a particularly strong opponent, and at the end of the last level - with the main antagonist of the game.
The main ability of Yakopu is the ability to change its appearance. In standard form, he can move, jump and hit enemies with his paw. Other forms allow him to swim, fly, attack enemies with a long tail or charges of energy. Also, the hero is able, turning into a bouncing ball, to move freely through the levels, not paying attention to opponents and obstacles.
Unlike many similar games, most of the enemies in Trip World do not attack the protagonist, but only prevent him from passing, pushing back. However, there are attacking enemies. When faced with them or their weapons, Yakopu loses one unit of life, of which he has only four. With the loss of all four units, Yakopu loses one game life (out of the initial three) and the current level has to be re-run. Bonus points are awarded for defeated opponents, the number of which can be seen at the bottom of the game screen.
Criticism
In most reviews, Trip World scored slightly above average, although there were more positive reviews. The main disadvantage of the game in all reviews was called its too low complexity.
| External video files | |
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| Game Video Collection | |
Reviews
- In the German-language magazine Video Games ( de ), in the August 1993 edition, Trip World was rated 68%, including 70% for graphics, 60% for music, and 49% for sound effects. The game was called a wonderful choice for the youngest players with its cute characters, high-quality drawn sprites and backgrounds, well-chosen music and sound effects. For older players, according to the reviewer, the game may seem too easy and short. [3]
- Another German video game magazine, Aktueller Software Markt ( de ), in the June 1993 issue, rated Yakopu's adventures at a fairly high 9/12 point and called it a tidbit for all fans of the genre. Separate ratings were given: graphics - 9/12, sound - 7/12, gameplay - 9/12, motivation - 10/12. [four]
- 6 out of 10 points were awarded the Nintendo 3DS Virtual Console version of the game on the Nintendo Life 3DS VC website. As in the Video Games review, the Nintendo Life review noted a low complexity and a short duration of the game as opposed to high-quality graphics and sound. [2]
Creators
The director and chief programmer of the game is Yuichi Ueda , who also participated in the creation of games such as Blaster Master Boy ( 1991 , Game Boy), Looney Tunes (1992, Game Boy and Game Boy Color ), Galaxy Fight: Universal Warriors ( 1995 , arcade machines , Neo Geo AES , PlayStation and other consoles), Heavy Metal Geomatrix ( 2001 , Dreamcast ), Genji: Dawn of the Samurai ( 2005 , PlayStation 2 ) and Genji: Days of the Blade ( 2006 PlayStation 3 ). [5] It is noteworthy that in the game Galaxy Fight: Universal Warriors, the protagonist of the game Trip World appears as a "mini-boss."
The musical accompaniment for Trip World, appreciated in many reviews, was created by composers Masayuki Iwata ( Eng. Masayuki Iwata ), Tsutomu Ishida ( Eng. Tsutomu Ishida ) and Atsushi Mihiro ( Eng. Atsushi Mihiro ) [7] . Iwata's other works include the role-playing game Xenogears from Square , as well as the games Chōshin Heiki Zeroigar and Rururi Ra Rura from NEC Home Electronics [8] . In addition to Trip World, Atsushi Mihiro worked on the Galaxy Fight games: Universal Warriors, Waku Waku 7 ( 1996 , Neo Geo AES) and Astra Superstars ( 1998 , Sega Saturn ) [9] .
Notes
- ↑ Game Release Data on GameFAQs
- ↑ 1 2 Review of the 3DS version of the game on the Nintendo Life 3DS VC website
- ↑ Dream Stuff: Trip World (German) // Video Games. - 1993. - Vol. 8 . - S. 117 .
- ↑ Japanischer Superhase (German) // ASM. - 1993. - Vol. 6 .
- ↑ Biography of Yuiti Ued on MobyGames
- ↑ Sunsoft Fighting Games - Galaxy Fight. Hardcore gaming 101
- ↑ List of game creators on MobyGames
- ↑ Masayuki Iwata Biography on MobyGames
- ↑ Atsushi Mihiro's Biography on MobyGames
Links
- Trip World (English ) on GameFAQs
