Pursuit game - an antagonistic differential game of the pursuer (catching up) and chased (running away) whose movements are described by systems of differential equations:
Where - phase vectors that determine the state of the players and respectively; - control parameters selected by the players at each moment of time from the given compact sets Euclidean spaces. Purpose maybe, for example, rapprochement with at a given distance, which formally means hitting at neighborhood ( ) In this case, cases of rapprochement for the minimum time (pursuit game for speed), to a given point in time (pursuit game with the prescribed duration) and until the player reaches some set (a game with a "life line"). Games with full information are relatively well studied, when both players know each other's phase states at each current point in time. The decision of a game of pursuit is understood as finding a situation of equilibrium.
The game began to be studied with the advent of guided torpedoes and missiles : what should be the tactics of a rocket to bring down a fighter? A fighter to get away from a rocket? At the same time, the missile is much faster than a fighter, but is limited in maneuvers and does not live long.
Literature
- Pontryagin L. S. , “Successes Mat. Sciences ", 1966, t. 21, c. 4, p. 219-74
- Krasovsky H. N., Subbotin A. I., Positional differential games, M., 1974
- Isaacs R., Differential Games, trans. from English., M., 1967
- Petrosyan L.A. , Differential games of pursuit, L., 1977