Clever Geek Handbook
📜 ⬆️ ⬇️

Active worlds

Active Worlds (AW) is a three-dimensional virtual reality . The Active Worlds client runs under the Windows operating system . Users assign themselves a unique name, register with the Active Worlds universe, and explore three-dimensional virtual worlds and the environment that other Active Worlds users have built. Users can communicate with each other or create their own building and part of the territory from the models selected in the provided for the convenience of users database of objects and textures. Active Worlds allows users to have their own worlds and universes, and develop three-dimensional content. The client has the capabilities of a web browser, voice chat and instant messaging. Active Worlds allows users to unite and explore three-dimensional virtual worlds together. Active Worlds corporate and educational clients can use interaction, communication, and media to provide a functional environment that satisfies their needs.

Active worlds
DeveloperActive worlds
PublisherActive worlds
Date of issue1995 ( beta ) 1997 (public release)
Version5.1
GenreVirtual world
Creators
Game designerActive Worlds , User-generated content
Technical details
PlatformsWindows ; World server / SDK: Windows , Linux ;
Game engineRenderware
Game modesmultiplayer
CarrierDownload client
Systemic
requirements
300 MHz CPU, 128mb + RAM, Windows 98, Me, 2000, or XP, Direct X 8.1 or later, Windows Media Player 6.4 or later, 3D acceleration (64mb + Video RAM recommended)

Sources

  • Britvitch, Ron. “ Message Board Posting, June 14, 1994. ” Retrieved September 4, 2007
  • Hansen, Kenneth. "The World of Virtual Design on the Internet." Virtual Space: Spatiality in Virtual Inhabited 3d Worlds . Lars Qvortrup, ed. London: Springer-Verlag, 2002
  • Noll, Rick. Price Plan Letter . Retrieved September 4, 2007
  • Scannell, Beth A. Life on the border: Cyberspace and the frontier in historical perspective . - ISBN 9780599503137 . Archived August 29, 2007. Archived copy of August 29, 2007 on Wayback Machine
  • Stanney, Kay. Handbook of Virtual Environments: Design, Implementation, and Applications . New Jersey: Lawrence Erlbaum, 2002.
Source - https://ru.wikipedia.org/w/index.php?title=Active_Worlds&oldid=100899053


More articles:

  • Kubad I
  • Superman
  • Druzhnoe (Volnovakha district)
  • Chernovol, Vyacheslav Maksimovich
  • Baryon number
  • Coptic Orthodox Church
  • Diocese of Novo Mesto
  • Japanese House of Representatives
  • Al-Azhar Mosque
  • Klodt, Bernhard

All articles

Clever Geek | 2019