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Fallen earth

Fallen Earth - MMOFPS , developed in North Carolina by Icarus Studios LLC and Fallen Earth LLC [2]. The game takes place in a post-apocalyptic desert located around the American Grand Canyon. The main features of Fallen Earth are a mix of FPS / RPG genres, a first / third person game mode, 19 attachment slots, hundreds of products, including impromptu equipment and weapons, a Crafting system that works even when the game is turned off, more than 100 skills and abilities, fractional and tactical PVP, recreated all existing within 1,000 square kilometers Useful area based on real topographic maps of the area.

Fallen earth
DeveloperIcarus Studios , Fallen Earth
PublisherFallen earth
Date of issueSeptember 22, 2009
Version2.5 (September 11, 2012)
Latest version
Genremassive multiplayer first-person shooter
Age
ratings
ESRB M [1]
Technical details
PlatformsWindows
Game engineIcarus platform
Game modes[[ multiplayer game | multiplayer]], Online , First-Person Shooter
Carriersand

The game was released on September 22, 2009, by reservation from Direct2Drive and on the official website of September 9, 2009. On October 12, 2011, Fallen Earth was transferred to the popular free2play subscription model [2] .

Content

Factions and groupings

There are six fractions in Fallen Earth:

  • CHOTA - Children of the Apocalypse (Children of the Apocalypse)
  • Techs (Technologists)
  • Enforcers (Soldiers)
  • Lightbearers (Lightbearers)
  • Vista (Vista)
  • Travelers

Before the introduction of global territorial control in May 2012, each of the factions had a worst enemy, a pair of friends and a couple of just enemies. At present, interfactional relations are simplified to the limit - you have one single enemy, and with two more factions you can maintain good relations (correspondingly worsening them with the two remaining ones). The choice of a faction depends entirely on which clan you intend to join - with whom you intend to play, since there are currently no other differences between the factions. Factions can trade weapons among themselves. Add. the task of each group is to find Askhad's refuge

Battle System

The battle system in Fallen Earth can be called "non-target", however, the battle control is more suitable for various kinds of shooters from the first (or third) person. Aiming accuracy affects both ranged and melee.

In-Game Support

Moderators are always in the game. At any time of the day, you can contact them with a question and get a qualified answer. In addition, they control the relationship between players in open chats.

Craft

The crafting system in Fallen Earth allows the player to create almost everything, and supports the AFK mode, in which a kind of technological chain is built and the process goes on while you are away. You can safely exit the game or play with another character. Playing on the F2P system, you can create only one item, when buying any item in the game store you can put the created items in a queue of 3, and the owners of a paid account get a queue of 20 items.

Great World

To get from one edge to another will require a significant amount of time. Filling the card with various monsters, the loot of which is required to create things, allows players not to concentrate in any one place.

Unique Aesthetic System

In other MMORG RPGs this is called character customization (customization), but in Fallen Earth this is implemented taking into account the huge number of nuances that emit not only players, but also monsters.

Community

In addition to the various fan sites that create hundreds for any games. There is a game radio station. Music, interviews, question and answer and all this is available in the game. Also, if you do not speak English well, there are a number of Russian clans in the game. The most numerous Public Enemy and Red Alert, they can explain everything in an accessible language.

Classless system

Having received the maximum level, you and only you choose the style of behavior and battle convenient for you. Everything is available to you. Only you decide what your character will be at a given time.

One server

At the beginning of the game you don’t have to stand in lines or negotiate with friends on which server you will start the game. Fallen Earth is one world.

Balance

Given that there are no classes in the game, by balance they mean the ratio of melee and ranged heroes. Neither side has a significant advantage.

System requirements
MinimumFeatured
Windows
operating systemWindows XP SP 3, Vista SP 1 or 7
CPUIntel Core 2 Duo 1.8 GHz or
Athlon 64X2 2.4 GHz
Intel Core 2 Quad 2.40 GHz or equivalent
RAM capacity2 GB for XP,
3 GB for Vista
3 GB for XP,
4 GB for Vista
Hard disk space10 GB
Video cardnVidia GeForce 6600 or
ATI Radeon X1300,

256 MB Video Ram
nVidia GeForce 8800GTS or
ATI Radeon 3870,

512 MB Video Ram


NetworkInternet connection required

Notes

  1. ↑ ESRB Rating (neopr.) . Date of treatment June 19, 2009. Archived April 17, 2012.
  2. ↑ Dobby. The role-playing online shooter Fallen Earth has become free (Russian) . ammogru (October 16, 2011). Date of treatment January 21, 2012. Archived April 17, 2012.

Links

  • gamersfirst.com/fallenearth/ - official site of Fallen Earth
  • www.fallenearth.ru - site in Russian Information is out of date for 3 years, only official news is published
  • Unofficial Fallen Earth Wiki (Wikia) Unofficial community wiki
  • Psychic Character Planer (link not available) Character Planner
Source - https://ru.wikipedia.org/w/index.php?title=Fallen_Earth&oldid=100581807


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