SpeedTree is a 3D plant imaging technology developed by Interactive Data Visualization, Inc. (IDV).
| Speedtree | |
|---|---|
| Type of | Middleware |
| Developer | Interactive Data Visualization, Inc. |
| operating system | Cross platform |
| Site | speedtree.com |
Description
The use of specialized technology «SpeedTree», in some cases, helps to reduce the load on computer resources, in comparison with the use of standard game engine tools; SpeedTree significantly simplifies the creation of plants for designers. Many developers use this technology in their computer games for PC , PlayStation 3 , Xbox 360 and other platforms, however, the technology can be used for other purposes, for example, in design or when creating special effects for movies (for these purposes a separate version of technology was developed , "SpeedTree Cinema").
See also
- Game engine
- List of game engines
Links
- SpeedTree (English) . IDV. - the official technology site. The appeal date is January 31, 2010. Archived April 16, 2012.
- Igor Sivakov. SpeedTree Package is a set for creating and working with tree models in 3D Studio Max . 3D Total. The date of circulation is January 31, 2010. Archived April 16, 2012.
- SpeedTree 5 . UralDev (March 20, 2009). - news about the engine. The appeal date is January 31, 2010. Archived April 16, 2012.
- SpeedTree Package is a set for creating and working with tree models in 3D Studio Max . 3DNews (July 22nd, 2007). The appeal date is January 31, 2010.
- SpeedTree 5.0 Reference App - Huangshan Forest 1 (Eng.) . IDV. - demonstration engine. The appeal date is January 31, 2010.