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Vicious engine

Vicious Engine is a game engine , middleware software that combines the functionality of a graphics engine , a sound engine , a physical engine and a network code. Developed by the American company Vicious Cycle Software .

Vicious Engine / V e2
Vicious Engine (logo) .jpg
Official logo of the engine
Type ofGame Engine ( List )
DeveloperUSA Vicious Cycle Software
Announcement dateJanuary 2005
Date of issueJanuary 2005
Hardware platformPC
Xbox
Xbox 360
Gamecube
Wii
Playstation 2
Playstation 3
PlayStation Portable
Supported OSMicrosoft Windows
Written in languageC ++
LicenseCommercial - available for licensing
Latest versionVicious Engine 2 / March 2009
The first game on the engineDora the Explorer: Journey to the Purple Planet / 2005
The last game on the enginePac-Man and the Ghostly Adventures 2/2014

Content

Development History

The release of the first version took place in January 2005 . SDK including source code included

There are versions of the engine for PCs running Microsoft Windows and the PlayStation 2 , PlayStation 3 (with the support of the PlayStation Network ), Xbox , Xbox 360 (with the support of the Xbox Live Arcade ), Nintendo GameCube , Wii (and the WiiWare service ) and PlayStation Portable (PSP and PSP Mini). [one]

The second iteration of Vicious Engine (V e2 ) was shown in March 2009 at the Game Developers Conference . A lot of improvements have been introduced, designed primarily for the Xbox 360 and PlayStation 3 consoles and the personal computer . Support for gaming consoles of the “past” generation - Wii, PSP and PlayStation 2 has also been preserved. [2] The first game in this version was Eat Lead: The Return of Matt Hazard .

The engine is officially approved by Sony , Nintendo and Microsoft as a technological solution for game developers for the PlayStation Portable , Wii and Xbox 360 consoles [3] [1] [4]

Games using Vicious Engine

  • 2005 - Dora the Explorer: Global Star Software's Journey to the Purple Planet
  • 2006 - Curious George from Monkey Bar Games
  • 2006 - Flushed Away by Monkey Bar Games
  • 2007 - 300: March to Glory from Collision Studios
  • 2007 - Totally Games Alien Syndrome
  • 2007 - Dead Head Fred by Vicious Cycle Software and Disney Interactive Studios
  • 2007 - Marvel Trading Card Game by Vicious Cycle Software
  • 2007 - Puzzle Quest by Vicious Cycle Software (PSP version)
  • 2009 - Eat Lead: The Vicious Cycle Software's Matt Hazard

Notes

  1. ↑ 1 2 Gleb Lebedev. Vicious Engine called Sony to support the PSP Mini platform (rus.) . GameDev.ru (September 28, 2009). - News on GameDev.ru site. The appeal date is March 3, 2010. Archived April 16, 2012.
  2. ↑ Gleb Lebedev. Vicious Engine 2 has returned support for weak platforms (rus.) . GameDev.ru (December 23, 2010). - News on the site " GameDev.ru ". The appeal date is March 3, 2010. Archived April 16, 2012.
  3. ↑ Jin. Vicious Engine is approved for Nintendo Wii (rus.) . iXBT.com (March 4, 2007). - news. The appeal date is January 30, 2010. Archived April 16, 2012.
  4. ↑ Jin. Vicious Engine: the official Xbox 360 game engine . iXBT.com (February 25, 2007). - news. The appeal date is January 30, 2010. Archived April 16, 2012.

See also

  • Game engine
  • Binding software
  • List of game engines

Links

  • Vicious Cycle Software (Eng.) . Vicious Cycle Softwaree . - The official site of the company-developer. The appeal date is January 30, 2010. Archived April 16, 2012.
  • Vicious Engine (eng.) . DevMaster.net . The appeal date is January 30, 2010. Archived April 16, 2012.

Publications:

  • Interview with the President of Vicious Cycle Software regarding the Vicious Engine game engine (Eng.) . Vicious Cycle Software . The appeal date is January 30, 2010. Archived April 16, 2012.
  • The Top 10 Game Engines - No. 9: Vicious Engine 2 Top Ten Game Engines. Number 9: Vicious Engine 2 (Eng.) . Develop (Edition) . - publication. The appeal date is January 30, 2010. Archived April 16, 2012.
  • Jin. Vicious Engine is approved for Nintendo Wii (rus.) . iXBT.com (March 4, 2007). The appeal date is January 30, 2010. Archived April 16, 2012.
  • Jin. Vicious Engine: the official Xbox 360 game engine . iXBT.com (February 25, 2007). The appeal date is January 30, 2010. Archived April 16, 2012.
  • Gleb Lebedev. Vicious Engine called Sony to support the PSP Mini platform (rus.) . GameDev.ru (September 28, 2009). The appeal date is March 3, 2010. Archived April 16, 2012.
  • Gleb Lebedev. Vicious Engine 2 has returned support for weak platforms (rus.) . GameDev.ru (December 23, 2010). The appeal date is March 3, 2010. Archived April 16, 2012.
  • Treidge. Top 10 game engines —— №9: Vicious Engine 2 (Rus.) . gamedevisart.ru (September 23, 2009). Circulation date 2 October 2010. Archived April 16, 2012.


Source - https://ru.wikipedia.org/w/index.php?title=Vicious_Engine&oldid=95708026


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