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The Legend of Zelda: A Link to the Past

The Legend of Zelda: A Link to the Past ( ゼ ル ダ の 伝 説 神 々 の ト ラ イ フ ォ ー ス Zeruda no Densetsu Kamigami no Toraifo: soo , literally. "The Legend of Zelda: Triphors of the Gods") is a video game developed for the platform Nendend Nintendo Entertainment System in 1991 . It was released in North America in the spring, and in Europe in the fall of 1992. The game continued the series The Legend of Zelda , becoming the third one released as part of the game series, but was a prequel to the two previous games - The Legend of Zelda and Zelda II: The Adventure of Link .

The Legend of Zelda: A Link to the Past
The Legend of Zelda A Link to the Past box art.jpg
North American version cover for SNES
DevelopersNintendo EAD
Flagship (GBA)
PublisherNintendo
Part of a seriesThe legend of zelda
Release dates

SNES
Flag of Japan (1870-1999) November 21, 1991 [1]
USA flag April 13, 1992
EU flag September 24, 1992
Game boy advance
USA flag December 2, 2002
Japan flag March 14, 2003
EU flag March 28, 2003

Virtual console
Japan flag December 2, 2006 [2]
USA flag January 22, 2007
EU flag March 23, 2007
Genreaction adventure
Age
ratings
CERO : A -All ages
ESRB : E - Everyone
OFLC (A) : G8 +
PEGI : 16
USK :
Creators
SupervisorTakashi tezuka
ProducerShigeru Miyamoto
ComposerKoji Kondo
Technical details
PlatformsSNES , Satellaview , GBA , Wii ( Virtual Console )
Game modesingle user
Carrier8 megabyte cartridge
ControlSNES / SFCS Controller
Game Boy Advance / Nintendo DS (lite)
GameCube / Classic Controller

The development team was working on the game under the leadership of Shigeru Miyamoto , the author of the idea and the designer of the first game. A Link to the Past used a slightly modified mechanics of the first part of the series with a top-side projection. The idea of ​​moving between two worlds was first used in this game, which later became a distinctive feature of the games in the series.

The game was sold in the amount of more than 4 million copies [3] and later reissued for Game Boy Advance and the Virtual Console Wii service . The GameSpot website noted A Link to the Past as having made the most significant contribution to the development of the series and one of the greatest games of all time [4] .

In 2002, an updated version of the game was released for the Game Boy Advance portable console as part of The Legend of Zelda: A Link to the Past and Four Swords .

Content

Gameplay

The two-level scheme used in the previous Adventure of Link game, in which movement around the game world was shown as a schematic map, and locations and battles were displayed in platforming mode, caused many discontent among the players, and the project manager Miyamoto decided to use the game mechanics of the first part, with the display playing space in the perspective of "top-side".

The changes mainly affected control (Link got the opportunity to move along the diagonal), minor changes occurred with the weapons of the game character (arrows became an independent object and Rupees gems were no longer consumed when shooting from a bow, as it was in the first game). An attack with a sword could hit the opponents surrounding the game character, and not just standing in front of him, which facilitated the conduct of the battle in the conditions of the numerical superiority of monsters. An indicator of the level of magic appeared (which was a borrowing from Adventure of Link).

The game introduced new elements into the series, which later became part of the recognizable style of The Legend of Zelda series : multi-level dungeons, new types of equipment ( boarding cat , boots, boots). Finally, a scalable map was introduced, allowing the player to easily navigate the world around and simplifying the search for key characters and objects.

Maps of the labyrinths, as in the first game of the series, have to be searched independently, just like magic compasses indicating the location of the main objects hidden in the dungeon.

Story

 
Map. Link's location is marked with an icon with his portrait (bottom left), the current task - a red cross (top right).

The protagonist of the game is a boy named Link, who lives at the beginning of the story with his uncle in a house south of Castle Khayrul. One evening, Link receives a telepathic message from Princess Zelda, who asks him for help. Zelda was imprisoned in a castle by an evil sorcerer named Agahnim, who executed her father, King Khayrul, and seized power in the country. Aganim plans to destroy the seal imposed centuries ago by the Seven Sages, and to liberate Ganon, the prince of Darkness. In this he is helped by the royal soldiers, whom he controls with the help of magic.

Uncle Link goes to the castle to save the princess, but is mortally wounded and dies. Link releases Zelda from prison on her own, but the princess’s escape from captivity will only give Link extra time to locate the relic and delay Aganim for a long time so that the plans are not implemented. Having escorted Zelda to the secret sanctuary, Link continues his search, in which one of the descendants of the Seven Wise Men, a hermit named Sahasrahla, becomes his mentor .

The only weapon that can withstand the dark magic of Aganim is Master Sword , an ancient magic blade designed to fight "those who have evil in their hearts." Sealed in a pedestal , the magic sword will allow you to pull yourself together only a real hero. To prove that he is worthy of this sword, Link needs to find three magic pendants hidden in different parts of the kingdom of Khayrul. However, having received the sword, he discovers that Aganim discovered Zelda's refuge, abducted it and transferred it to the Dark World. Link follows them, ahead of him is a fight with Aganim, and after that - by the Prince of Darkness Gunon himself.

New fixtures

• Magic Mirror - able to move from one world to another.

• Boots Walkers - helps Link to run faster.

• Glove of strength - helps Link to lift stones and detect hiding places.

• Magic cloak - helps Link become invisible and get through obstacles.

• Fire Medallion - Link creates a thunderstorm, destroying enemies on the screen.

• Stormy Medallion - Link creates snow and freezes enemies on the screen.

• Earthquake Medallion - Link creates a trembling earth that will destroy enemies on the screen.

• Ice Rod - Link can freeze enemies.

• Rod of fields - creates a shield for passing the place where thorns are everywhere.

• Flippers - Thanks to them, Link will be able to swim.

Production

 
Puzzle example: moving stone blocks, you need to clear the way to the chests with prizes. If the player manages to solve the puzzle correctly, he will get the contents of all four chests.

The commercial success of the first game ( The Legend of Zelda was sold in the amount of 6.5 million copies [5] ) allowed Nintendo to allocate a significant budget for the production of the sequel and determine a longer period of time for production. However, at the initial stage (in 1988 ), the game was planned to be implemented on the basis of the NES console, and only in 1990 the project was reoriented to the next Nintendo console - Super Famicom , known outside of Japan as the Super Nintendo Entertainment System . The increase in available resources contributed to a significant expansion of the boundaries of the game world (an 8-megabit cartridge for SNES allowed to increase the volume of the game to 1 Mb, while a 1-megabit cartridge NES had a limit of 128 Kb).

But despite the new features, the developers were still forced to optimize the game to reduce its volume. So, a compression algorithm was used to reduce the color depth of most graphic elements to eight colors (console graphics supported 16 colors). Decompression was performed at the start of the game by adding one bit to the color index of each pixel in the image. Significant amounts of memory were also freed up by the simple duplication method: the antipode worlds present in the game ( Light World and Dark World ) have identical topography and are, in fact, mutated copies of each other.

Recognition

 
A sprite depicting the main character of the game Link in different game positions, below - the moment of being wounded by a monster.

The Legend of Zelda: A Link to the Past was favorably received by both players and the press, and has repeatedly been called one of the greatest games of all time [6] [7] . The Country of Games magazine in 2003 called the game excellent, despite its considerable age, and gave it 9 points out of 10. [8] In 2005, the IGN website placed the game in 11th place (based on a vote among the editorial board) in its list of “Top 100 Games ” [9] , and visitors to the resource identified it in 5th place [10] . A year later, Entertainment Weekly chose A Link to the Past as the best game of all time [11] . The participants of the GameFAQs resource gave the game the 4th place among the best [12] , and readers of the Japanese magazine Famitsu assigned 31st place in the 2006 list [13] . Also, the game was identified in third place by EGM magazine [14] , was ranked 23rd in the GameInformer 100 list [15] and 3rd in the list of two hundred best Nintendo games by Nintendo Power [16] . In June 2007, readers of Edge magazine identified the game in 6th place on the list of the 100 best games of all time [17] . ScrewAttack placed the game in second place on its list of the top 20 SNES games [18] .

In 1992, the game received the title "Best sequel" from EGM magazine [19] . In the Official Nintendo Magazine 's official list of “100 Greatest Nintendo Games of All Time”, the game is in 8th place (and is the second-rated game in the The Legend of Zelda series, a higher position - 2nd place - took The Legend of Zelda: Ocarina of Time for Nintendo 64 ) [20] .

Interesting Facts

  • According to Miyamoto, A Link to the Past was conceived as a direct sequel to the first game, The Legend of Zelda [21] .
  • The name of the protagonist is used in the name for a peculiar pun: A Link to the Past can be simultaneously understood as “ Link goes to the past ” and “ Connection with the past ”, depending on how Link is interpreted as a proper noun or as a noun link (from the English. - "connection, connection").
  • In the early 2000s, a lot appeared on eBay , declared as a “cartridge with a beta version of Zelda III for NES,” which later turned out to be a fake [22] .
  • According to the 2011 Legend of Zelda: Hyrule Historia encyclopedia, this game takes place in an alternative timeline that formed after Link’s death at the hands of Ganondorf in the final of The Legend of Zelda: Ocarina of Time . This game is followed by Oracle of Seasons and Oracle of Ages , Link's Awakening , A Link Between Worlds , Tri Force Heroes , The Legend of Zelda 1 and Zelda II: The Adventure of Link .

Sources, notes

  1. ↑ Nintendo published Super Famicom listing (neopr.) . Nintendo Date of treatment March 31, 2008. Archived February 14, 2012.
  2. ↑ Official Link to the Past Virtual Console website (neopr.) . Nintendo Date of treatment March 31, 2008.
  3. ↑ Tenchi: Zelda sales charts and sequel announced at OptiGamer, March 28, 2004 .
  4. ↑ GameSpot presents The Greatest Games of All Time: The Legend of Zelda: A Link to the Past .
  5. ↑ The Magic Box , March 25, 2004.
  6. ↑ The Legend of Zelda: A Link to the Past reviews (unopened) . Game Rankings . Date of treatment March 7, 2007. Archived March 31, 2012.
  7. ↑ Thomas, Lucas M. The Legend of Zelda: A Link to the Past VC Review (neopr.) . IGN . Date of treatment March 20, 2007. Archived March 31, 2012.
  8. ↑ The Legend of Zelda: A Link to the Past (Russian) // Country of the Games : magazine. - 2003. - No. 06 .
  9. ↑ IGN's Top 100 Games: 11-20 (neopr.) . IGN . Date of treatment November 17, 2006. Archived March 31, 2012.
  10. ↑ Reader's Picks Top 10 games: 1-10 (neopr.) . IGN . Date of treatment November 17, 2006. Archived January 27, 2011.
  11. ↑ The 100 greatest video games (unopened) (inaccessible link) . Entertainment Weekly (January 1, 2006). Date of treatment November 17, 2006. Archived September 18, 2006.
  12. ↑ Fall 2005: 10-Year Anniversary Contest - The 10 Best Games Ever (Neopr.) GameFAQs . Date of treatment November 17, 2006. Archived January 28, 2011.
  13. ↑ Campbell, Colin. Japan Votes on All-Time Top 100 (Neopr.) . Next Generation (January 1, 2006). Date of treatment March 11, 2006. Archived May 8, 2008.
  14. ↑ Electronic Gaming Monthly's 100 Best Games of All-Time (Neopr.) . Gamers (January 1, 2001). Date of treatment November 17, 2006. Archived June 11, 2003.
  15. ↑ Top 100 Games of All-Time (unknown) // GameInformer. - 2001 .-- August ( vol. 100 ). - S. 34 .
  16. ↑ NP Top 200 (Eng.) // Nintendo Power . - 2006 .-- February ( vol. 200 ). - P. 58-66 .
  17. ↑ Zelda game named 'greatest ever' (neopr.) . BBC (July 1, 2007). Date of treatment February 1, 2008. Archived March 31, 2012.
  18. ↑ ScrewAttack Top 20 SNES Games (10-1) (unspecified) . ScrewAttack (April 7, 2008). Date of treatment April 12, 2008. Archived March 31, 2012.
  19. ↑ Electronic Gaming Monthly's Buyer's Guide (unknown) . - 1993.
  20. ↑ East, Tom 100 Best Nintendo Games - Part Six (Neopr.) . Official Nintendo Magazine . Future plc . Date of treatment March 2, 2009. Archived March 31, 2012.
  21. ↑ Miyamoto's Interview on Myamoto Shrine: Shigeru Miyamoto's Home on The Web .
  22. ↑ Zelda III for the NES - Fact or Fiction?

Links

  • The Legend of Zelda: A Link to the Past Official Website (GBA)
  • A Link to the Past Page on Zelda.com
  • The Legend of Zelda: A Link to the Past on GameFAQs
  • Amateur translation of the game into Russian
Source - https://ru.wikipedia.org/w/index.php?title=The_Legend_of_Zelda:_A_Link_to_the_Past&oldid=101008473


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