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Menger Sponge

5 iterations
At the 6th iteration
Menger sponge after four iterations

Menger sponge is a geometric fractal , one of the three-dimensional analogues of the Sierpinski carpet .

Content

  • 1 Construction
    • 1.1 Iterative Method
    • 1.2 The game of chaos
  • 2 Properties
  • 3 See also
  • 4 notes
  • 5 Links

Build

Iterative Method

CubeC0 {\ displaystyle C_ {0}}   with edge 1 is divided by planes parallel to its faces into 27 equal cubes. Out of the cubeC0 {\ displaystyle C_ {0}}   the central cube and all cubes of this unit adjacent to it along two-dimensional faces are deleted. It turns out a lotCone {\ displaystyle C_ {1}}   consisting of the 20 remaining closed cubes of the "first rank". By doing exactly the same with each of the cubes of the first rank, we get the setC2 {\ displaystyle C_ {2}}   consisting of 400 cubes of the second rank. Continuing this process indefinitely, we get an infinite sequence

C0⊃Cone⊃⋯⊃Cn⊃...{\ displaystyle C_ {0} \ supset C_ {1} \ supset \ dots \ supset C_ {n} \ supset \ dots}   ,

the intersection of the members of which is the Menger sponge.

The game of chaos

Menger sponge can also be obtained using a process called the [1] [2] , which is as follows:

  1. 20 attractor points are defined: 8 vertices and 12 midpoints of the edges of the original cube.
  2. Some starting point is specified.P0 {\ displaystyle P_ {0}}   lying inside the cube.
  3. A sequence of points is constructed in the following cycle:
    1. The attractor is randomly selectedA {\ displaystyle A}   out of 20 possible with equal probability.
    2. Point is being builtPi {\ displaystyle P_ {i}}   with new coordinates:xi=xi-one+2xA3;yi=yi-one+2yA3;zi=zi-one+2zA3 {\ displaystyle x_ {i} = {\ frac {x_ {i-1} + 2x_ {A}} {3}}; y_ {i} = {\ frac {y_ {i-1} + 2y_ {A}} {3}}; z_ {i} = {\ frac {z_ {i-1} + 2z_ {A}} {3}}}   where:xi-one,yi-one,zi-one {\ displaystyle x_ {i-1}, y_ {i-1}, z_ {i-1}}   - coordinates of the previous pointPi-one {\ displaystyle P_ {i-1}}   ;xA,yA,zA {\ displaystyle x_ {A}, y_ {A}, z_ {A}}   - coordinates of the selected attractor.

If you execute the cycle quite a few times (at least 100 thousand) and then discard the first few tens of points, then the remaining points will form a figure close to the Menger sponge.

Properties

 
Menger sponge in section
  • Menger sponge consists of 20 identical parts, the similarity coefficient is 1/3.
  • The orthogonal projections of the Menger sponge represent the Sierpinski carpet .
  • The Menger sponge has an intermediate (i.e. not integer ) Hausdorff dimension , which is equal toln⁡twenty/ln⁡3≈2,73 {\ displaystyle \ ln 20 / \ ln 3 \ approx 2.73}   since it consists of 20 equal parts, each of which is similar to the entire sponge with a similarity factor of 1/3.
  • Menger sponge has a topological dimension of 1, moreover
    • The Menger sponge is topologically characterized as a one-dimensional connected locally connected metrizable compactum that does not have locally dividing points (i.e., for any connected neighborhoodU {\ displaystyle U}   any pointx∈M {\ displaystyle x \ in M}   a bunch ofU∖x {\ displaystyle U \ backslash x}   connected) and not having nonempty open and embeddable subsets of the plane.
  • The Menger Sponge is a universal Uryson curve , that is, whatever the Uryson curve isC {\ displaystyle C}   , there is a subset of Menger spongeC′ {\ displaystyle C '}   homeomorphicC {\ displaystyle C}   .
  • Menger sponge has zero volume, but infinite face area. The volume is determined by the formula 20/27 per iteration.
  • Section of a Menger sponge bounded by a cube with side 1 and center at the origin, planex+y+z=0 {\ displaystyle x + y + z = 0}   contains hexagrams .

See also

  • Chaos theory

Notes

  1. ↑ Michael Barnsley , Louise Barnsley. Fractal transformations // Fractals as an art. Collection of articles / Transl. in English, fr. E.V. Nikolaeva. - SPb. : Sparta, 2015 .-- S. 35 .-- 224 p. - ISBN 9785040137008 .
  2. ↑ Dariusz Buraczewski, Ewa Damek, Thomas Mikosch. Stochastic Models with Power-Law Tails: The Equation X = AX + B. - Springer, 2016-07-04. - 325 p. - P. 7. - ISBN 9783319296791 .

Links

  • A generalized algorithm for constructing fractals by the chaos method on the Wolfram resource
  • Code for building fractals using chaos in AutoLISP
Source - https://ru.wikipedia.org/w/index.php?title=Menger Sponge&oldid = 95158158


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Clever Geek | 2019