Jade (sometimes referred to as the JADE engine ) is a game engine developed for internal use by Ubisoft .
| Jade engine | |
|---|---|
| Type of | Game Engine ( List ) |
| Developer | Ubisoft |
| Hardware platform | Personal Computer Gamecube Playstation 2 Playstation 3 Xbox Xbox 360 PSP Wii |
| Supported OS | Microsoft Windows |
| Written in language | |
| License | proprietary , not licensed - internal use only |
| The first game on the engine | Beyond Good & Evil / 2003 |
| Last game on the engine | Prince of Persia: The Forgotten Sands / 2010 |
Content
Development History
The engine was originally developed by Ubisoft Montpellier with the participation of Michel Ancel , the game designer for the Beyond Good & Evil project. The engine got its name in honor of the name of the main character of this game, Jade .
Jade is distinguished by its high flexibility of use and wide graphic capabilities both for creating cinematic videos and for the gameplay . The first version of the engine supports dynamic shading and lighting, facial animation, shader effects (water with reflections and ripples), various post-processing effects, etc.
Since the first game on this engine was released in 2003 , the technology has been constantly refined and changed. Since 2009, Ubisoft began to use the engine in games for portable game consoles and systems with relatively low power, such as Wii .
On the basis of Jade, another game engine of the company (branch) was created - Fox, using which the games Naruto: Rise of a Ninja and Naruto: The Broken Bond were made . One of the changes was support for cell-shader graphics. [one]
Games using the Jade engine
- 2003 - Beyond Good & Evil
- 2011 - Beyond Good & Evil HD
- 2003 - Prince of Persia: The Sands of Time
- 2004 - Prince of Persia: Warrior Within
- 2005 - Prince of Persia: Revelations
- 2005 - Prince of Persia: The Two Thrones
- 2005 - Peter Jackson's King Kong: The Official Game of the Movie
- 2006 - Rayman Raving Rabbids
- 2007 - TMNT (game for the film of the same name )
- 2007 - Rayman Raving Rabbids 2
- 2007 - Naruto: Rise of a Ninja (uses a modification of Jade, Fox)
- 2008 - Naruto: The Broken Bond (uses a modification of Jade, Fox)
- 2009 - James Cameron's Avatar: The Game ( Wii only )
- 2010 - Prince of Persia: The Forgotten Sands ( Wii and PSP versions only)
- Canceled - Prince of Persia: Kindred Blades
Notes
- β Gamespeak: Sebastien Puel . TheShowBuzz.com. - β Naruto: Rise of a Ninja is based on the Ubisoft engine called Jade [...] We used Jade as a starting platform, and we developed new features for Naruto: Rise of a Ninja [...] a revised technology as needed we call "Fox" [...]. " Date of treatment October 30, 2007. Archived March 22, 2012.
Links
- Jade Engine MobyGames Date of treatment April 22, 2010. Archived March 22, 2012.
- Jade Engine Universal Videogame List. Date of treatment April 22, 2010. Archived March 22, 2012.
- Jade Engine Giant Bomb. Date of treatment April 22, 2010. Archived March 22, 2012.