Abitura is an annual international intellectual Internet contest for schoolchildren and students.
| Abitura | |
|---|---|
Competition emblem | |
| Genre | Annual International Intellectual Internet Competition |
| Authors) | Publishing House "Petits" (Latvia) |
| Presenter (s) | Victor Podlubny |
| Language | Russian |
| References | |
It was created in 2003 by Viktor Podlubny , journalist of the Petits Publishing House ( Latvia ). The essence of the game is the opposition of a team of applicants (schoolchildren) to a team of students. The game consists of five qualifying tournaments and a final. Questions for the qualifying tournaments come up with the participants themselves, accompanying each question with five answers, of which only one is true. Questions for the finale come up with the organizer. Three winners of the competition receive annual scholarships. Two authors of the best questions - from students and schoolchildren - receive a cash prize.
Content
- 1 Rules of the online contest Entrance
- 1.1 Qualifying tournament
- 1.2 Final
- 1.3 After the final
- 2 History of the contest Entrance
- 3 References
The rules of the online contest Entrance
Until January 1, questions from those who decided to take part in the competition are accepted to the organizer's email address. Applicants come up and send questions for students, and students - questions for applicants. Each question should be accompanied by five answers, of which only one is correct. The number of questions from one participant is not limited. The age of the participants themselves is also not limited.
Submitted questions must be accompanied by such information:
a) surname and name of the author,
b) he is a student or an applicant
c) the name of the educational institution,
d) the correct answer to the question and argumentation.
To participate in the contest itself, sending questions is not necessary.
Qualifying Tournament
The contest organizers take questions, edit them, get rid of mistakes and typos and prepare for publication. The first round of the competition is held in January. On a pre-agreed day, two groups of 20 questions appear on the site: 20 for students and 20 for applicants. Players must answer them over the Internet in a few days. And be sure to indicate one, the most liked question.
In total, five such tours are held. In each round, players are awarded points - one for each correct answer. And also in each round for the three best questions, both students and applicants are additionally awarded, respectively, 3, 2 and 1 incentive points.
The last tour is held in April. The results are summed up. And the names of the finalists are announced - those who scored the most points. How many people (50, 100) will be admitted to the finals are determined by voting by the participants themselves.
Final
The final of the competition is held in May. In the final, all points scored by the finalists are reset to zero. Prizes are won only by finalists who enter the contest website on the school day, at the school hour. The final consists of two blitz tours.
In the first blitz round, you need to quickly answer 20 questions, such as in the qualifying tournament. That is, questions are displayed on the screen sequentially and five answers are given, of which only one is correct. The organizers of the contest are already coming up with these questions. Responses are automatically checked by the server and points scored by participants are displayed on monitor screens. The surname of the leader is at the top, all the others line up under him.
This is followed by a short pause (15-20 minutes) to rest.
In the second blitz round of the finals, the monitors display successively questions to which there is only one and unequivocal answer. Participants of the finals should enter this answer into a special plate, also displayed on the monitor screen.
The number of these questions and the time allotted for the answer are agreed in advance. The complexity of the questions asked is gradually increasing. The “cost” of answers is also gradually increasing: from 1 to 5 points. If the answer is correct, then these points are added to the scores; if the answer is incorrect, they are deducted. You can not answer the question, then the cost of the answer will be zero.
After the finals
At the end of the final, everyone can see on the screen who is the absolute winner, who took 2nd, 3rd and so on. The first three will receive credit cards with scholarships by mail on September 1.
History of the Enlightenment Competition
The enrollment is a continuation of the Student contest popular in Latvia, which was held from 1996 to 1999 in the Riga newspaper Business & Baltic. The student ceased to exist due to the departure of the founders of the contest from the newspaper.
In 2003, Alexey Sheinin , president of the Petits Publishing House, proposed reviving the contest on the pages of the newspaper Chas. Which was done. The competition, in which this time all senior pupils of the country participated, was given a new name - Abitura. At the same time, the competition took on a new form - in it, two large groups of participants began to ask each other questions. And the newspaper was just a playground, which covered the course of the contest, published tasks and answers. Participants liked this innovation. There was an intrigue: who has more interesting questions and who is stronger?
The competition of the Entrance 2003 was called “Riga against the whole of Latvia”, that is, Riga residents played against all the other applicants of the country. Abitura 2004 was called “Latgale Against All Latvia”. If several hundred schoolchildren took part in Abitura-2003, then Abitura-2004 was a record one in terms of the number of questions sent - 1018, and in the number of participants - about 1700.
The competition was constantly evolving, and in 2005 it was called "Students versus applicants".
The competition of Abitura 2005 became larger, lasted from November 2004 to May 2005 , questions began to be published on the Internet, on a special site. Eight winners chose a university to their taste, where they could study for free, or a scholarship, and all 50 finalists received memorable gifts.
The Enlightenment 2006 competition was completely held on the Internet. The organizers decided to take a timeout, remake something in the competition and conduct on the Internet not only the first part of the competition, but also its final.
Fifth, the anniversary Enrollment-2008 was in many ways a completely different game. It was attended by more than 300 high school students and students from Latvia, Russia, Belarus, England, Germany, from only five dozen cities, towns and villages. The final, held on the Internet, was extremely exciting for everyone, it could not do without failures, but nevertheless honestly and objectively placed the finalists in the top places ...
In Enrollment 2009, some changes are also planned. Only the main goal will remain the same: "to enable young people, using their brains and perseverance, to earn money for study, and their future employers to look after themselves intelligent workers who can solve complex problems independently."