Lemmings (from the English - “Lemmings”) is a computer game in the puzzle genre, developed by DMA Design and published by Psygnosis in 1991 for Commodore Amiga . Soon it was ported to many other gaming platforms, and several sequels were also created.
| Lemmings | |
|---|---|
Cover version for Sony PlayStation Portable | |
| Developer | DMA Design (now Rockstar North ) |
| Publisher | Psygnosis , Sunsoft |
| Date of issue | February 14, 1991 |
| License | |
| Genre | puzzle |
| Creators | |
| Programmer | Dave Jones , Mike Dailly |
| Painter | Mike Dailly , Gary Timmons , Scott Johnston |
| Composer | Tim Wright , Brian Johnston |
| Technical details | |
| Platforms | Commodore 64 , Amiga , NES , DOS , ZX Spectrum , Sega Genesis , PlayStation Portable |
| Game modes | single-user , multi-user |
| Carrier | 2 floppy disks 3,5 |
| Control | |
Content
Gameplay
“Lemmings” move in level - small creatures, thoughtlessly striding forward no matter what danger awaits them there. Handing out tasks to individual lemmings (digging a tunnel, expanding lemmings in the other direction, etc., there are only eight unique teams), you need to bring a certain percentage of the group to the “house”. Without a task, lemmings simply step forward, ignoring other lemmings, falling over the edge or turning around if there is an obstacle that cannot be overcome.
The game is divided into levels (in some versions of the game there are up to 120 levels), the levels are combined into four groups according to complexity. At each level, there are collapsing elements of the landscape, such as falling rocks, fixed elements, steel plates, and many obstacles, such as abysses, high walls, large drops, ponds of water or lava, as well as landmines. Lemmings die, falling from great heights, falling into water or lava, or falling into a trap; Lemming may also die with the Bomber mission.
Add-ons
Oh No! More Lemmings
Lemmings received several additions after the release. Oh No! More Lemmings , originally released for Amiga in 1991 as a data disc or stand-alone game, added five different difficulties: Tame, Crazy, Wild, Wicked and Havoc - each with 20 new levels [1] . The game also has improved graphics and modified sound effects [2] . The extension was also ported to Acorn Archimedes, Atari ST, DOS, Macintosh and Sam Coupé, and levels were available with Game Boy Color, Microsoft Windows, PlayStation, and Sega Genesis versions of Lemmings [3] . Oh No! More Lemmings received generally positive reviews. Dan Slingsby from CU Amiga found the game exciting, calling the puzzles “inventive” [4] , and Peter Lee of Amiga Action praised the quality and complexity of the levels [1] ; Stewart Campbell of Amiga Power was disappointed with the lack of corrections in the original game, and Ed Ricketts of ST Format criticized the gradient of difficulty levels and the price of expansion, but both ultimately gave positive feedback [2] [5] .
Christmas Lemmings
Christmas Lemmings , also known as Holiday Lemmings , was also released as a series of short games that were released between 1991 and 1994. The gameplay has remained unchanged from the base game. Xmas Lemmings were the first to come out as two four-level demos in 1991 and 1992, and in 1993 and 1994 two more full retail releases were released on Amiga and Atari ST, with an additional 32 levels [6] . The games were well received; Rob Mead from Amiga Format called it “funny, frustrating, and incredibly exciting” despite being frustrated by the number of levels [7] , and PC Magazine 's Will Greenwald rated the game as one of the best Christmas video games [8] .
Cultural Influence
In the Scottish city of Dundee, the local council decided to perpetuate the heroes of this game in the form of a sculpture located a few hundred meters from the old building of the DMA company [9] [10] .
Notes
- ↑ 1 2 Lee, Peter. Oh No! More Lemmings (unknown) // Amiga Action / White, Steve. - International Data Group , 1992. - February ( No. 29 ). - S. 34 .
- ↑ 1 2 Ricketts, Ed. Oh No! More Lemmings (unknown) // ST Format / Peers, Nick. - Future plc , 1992. - March ( No. 32 ). - S. 88 .
- ↑ Perry, Douglass Lemmings and Oh No! More Lemmings . IGN . Ziff Davis (October 6, 1998). Date of treatment April 10, 2016. Archived April 20, 2016.
- ↑ Slingsby, Dan. Oh No! More Lemmings (unknown) // CU Amiga / James, Steve. - EMAP , 1992 .-- February. - S. 69-70 .
- ↑ Campbell, Stuart. Oh No! More Lemmings (unknown) // Amiga Power / Bielby, Matt. - Future plc , 1992. - January ( No. 9 ). - S. 34-35 .
- ↑ The 12 Days of Last Christmas . Eurogamer . Gamer Network (December 21, 2007). Date of treatment April 10, 2016. Archived April 9, 2016.
- ↑ Mead, Ed. Holiday Lemmings (unknown) // Amiga Format / Dyson, Marcus. - Future plc , 1994. - January ( No. 55 ). - S. 101 .
- ↑ Greenwald, Will The Best Christmas Video Games Ever . PC Magazine . Ziff Davis (December 24, 2014). Date of treatment April 10, 2016. Archived April 9, 2016.
- ↑ Steve Hammond . Lemmings Statues Appear in Dundee , dmadesign.net (July 26, 2013). Date of treatment August 16, 2013.
- ↑ Gallery: Lemmings sculptures find their way home to Dundee , The Courier (July 26, 2013). Archived July 31, 2013. Date of treatment August 16, 2013.
Literature
- The Making of .. Lemmings 1 and 2 (Eng.) // Retro Gamer : journal. - Live Publishing, 2007 .-- No. 39 . - P. 78-83 .