The hardware part of the Xbox 360 game console consists of internal filling and external accessories.
Content
CPU
The Xenon CPU , commissioned by Microsoft, is a tri-core microprocessor designed by IBM based on the PowerPC architecture. Initially, the processor was manufactured using the 90-nm process technology, but later (starting with the Falcon revision), the 65-nm process began to be used to reduce heat generation. The processor provides high performance in floating point calculations through multiple FPU and SIMD vector calculation modules in each core. Theoretical maximum processor performance 115.2 GFLOPS. Each of the three symmetrical cores of the CPU uses multi-trading and operates at a frequency of 3.2 GHz. In any case, as well as in other consoles, to reduce the size, heat, cost and energy consumption, the processor uses an in-order execution command processing system (as opposed to out-of order execution , which is used in PC processors, including Intel Coppermine 128-based Pentium III on the first Xbox).
The initial revision of the consoles used a chip manufactured using 90-nm technology, while now stores are selling an improved version with a chip using 45-nm technology. The processor is connected to the graphics chip by a bus having a bandwidth of 21.6 GB / s (10.8 each from the GPU and to the GPU). The Xbox 360 CPU has 1 MB of L2 cache running at half the processor speed. This cache is common to all three cores. The CPU also uses eFuse technology and contains a ROM for storing 1BL ( First Boot Loader ) and Microsoft security keys used to decrypt game data.
Memory and system bus
The console has 512 MB of GDDR3 RAM operating at a frequency of 700 MHz with an effective transfer rate of 1.4 GHz of a 128-bit bus. The memory is common for the CPU and GPU, made by a unified architecture, which is a very good advantage of the Xbox 360 memory. The memory was developed with the participation of Samsung and Qimonda .
The internal eDRAM module is connected to its memory with a 256 GB / s bus. High throughput is used primarily for z-buffering , alpha-blending and anti-aliasing ; this saves time and memory space, since an already prepared frame is recorded there. Between eDRAM and GPU, the data transfer rate is 32 GB / s. The bandwidth of the GPU and memory is 22.4 GB / s, and with a south bridge - 500 MB / s.
Graphics core
The GPU in the first Xbox was developed by NVIDIA , while the Xbox 360 houses a graphics core from ATI called Xenos . It was developed under the code name 1C, but is sometimes incorrectly called "R500". The GPU contains two separate silicon chips operating at a frequency of 500 MHz. The main GPU is made in TSMC , and the eDRAM chip in NEC . The daughter chip contains additional logic and 10 MB eDRAM, which is used as a frame buffer. Thanks to its daughter chip, Xenos supports 4x MSAA , Z-buffering , Alpha blending without any loss in GPU performance. Xenos fully supports Direct3D 9c and most Direct3D 10 features, such as a unified shader architecture .
Audio and Video
All Xbox 360 games support 5.1-channel Dolby Digital Surround sound. The console works with more than 256 audio channels and 320 independent audio decompression channels using 32-bit processing with support for 48 kHz 16-bit audio. Audio files for games are encoded using the Microsoft XMA Audio Format (WMA-based format). Also included is an MPEG-2 decoder for playing DVD Video. VC-1 or WMV are used for video streaming, for others VC-1 is used at non- HD NTSC and PAL resolutions, or WMV HD. The Xbox 360 also supports H.263 and H.264 MPEG-4 video. Unlike the original Xbox , voice communication is tied to the console, not to the game code, allowing inter-game communication. Also, voice communication was successfully done on one console - there is no echo, since the voice is sent only to the remote console.
The Elite version of the console comes with an HDMI cable; Arcade and Premium versions also have an HDMI port, but not a cable. The console supports widescreen SDTV and HDTV resolutions [1] with screen aspect ratios of 4: 3, 16: 9, 16:10 and some others. Currently, most games are in 720p resolution, but scaled to the desired size, set by the user; from 480i NTSC and 576i PAL to all kinds of 1080p HDTV . Up to 1080p, the resolution of the output image is limited only by the equipment used (TV, projector, etc.), as well as by the cable for connection ( component , composite , S-Video , HDMI , VGA , etc.).
DVD drive
The Xbox 360 console has a special DVD drive, however, it is connected to the motherboard with a standard SATA cable. The DVD drive has a special key prescribed in its firmware . If this key does not match the key recorded in the NAND-memory of the console, games cannot be launched.
DVD Drive List
| Manufacturer (s) | Model | Firmware (s) | Remarks |
|---|---|---|---|
| Toshiba Samsung | TS-H943 | Ms25 Ms28 | A drive from Toshiba / Samsung is very common. It features faster disc ejection and a middle hole. Cutout in the outgoing part of the drive square shape. However, it should be noted that these DVD drive models wear out the fastest. This is expressed in the weakening of the laser beam of the head, as well as the gradual "jamming" of the tray upon opening. |
| Hitachi LG | Gdr-3120l | 0032, 0036, 0040 0046, 0047, 0058 0059, 0078, 0079 | |
| Philips Benq | VAD6038 | 62430C 64930C 04421C | The Philips / BenQ drive is a fairly new drive, which was said to be quieter when playing, watching DVDs, etc. This drive is also known for better reading scratched discs, for which it has received recognition from users. The drive is considered the easiest in "firmware". |
| Philips Lite-on | DG-16D2S DG-16D2S-09C | 74850C 83850C 93450C 02510C | |
| Philips Lite-on | DG-16D4S | 9504 0272 0225 0401 1071 | New Philips / Lite-On Drive Model Installed in the New Xbox 360 S. |
| Philips Lite-on | DG-16D5S | 1175 1532 | The updated model of the Philips / Lite-On drive for the Xbox 360 S. It is installed in consoles released after July 2011. |
| Hitachi LG | DL10N | 0500AA 0502AA | Hitachi / LG's new drive model to be installed on the Xbox 360 S. It is not common with Philips / Lite-On drives. |
Hard Drive
The game console has one removable hard drive (excluding Arcade models). The hard disk has a 2.5 "form factor and SATA interface, and is enclosed in a special case. A special firmware is recorded on the hard disk.
An interesting fact: Microsoft tried to prevent the production of hard drives by third-party companies by including its logo in PNG format in the service information on the hard drive. In the absence of this data, the hard drive will not be recognized by the console. Thus, a third-party manufacturer will have to violate Microsoftβs trademark rights in order to manufacture the HDD. However, this does not stop buying third-party hard drives (after all, third-party drives are several times cheaper than branded hard drives) and reflashing the service part.
Third-party hard drives are used:
WD Scorpio BEVs / BEAS WD Scorpio Blue Series BEVS / BEVT WD Scorpio Black Series BEKT / BJKT WD Scorpio Black Series BEKT / BJKT WD VelociRaptor Series
WD Scorpio Blue Series LPVX
Network
All Xbox 360 versions have an Ethernet 10/100 network adapter. There is no Wi-Fi adapter, but can be purchased separately. Xbox 360 S (Valhalla) has a Wi-Fi module built-in
It is noteworthy that when choosing the Russian localization of the set-top box, the Wi-Fi module works according to the G protocol, when choosing the European localization the Wi-Fi module works according to the N. protocol
Motherboard
| Title | CPU | Graph. CPU | HDMI | Power Consumption . Archived March 18, 2012. | Notes |
|---|---|---|---|---|---|
| Xenon (Zeno / Xenon) | 90 nm | 90 nm | Not | 203 watts | 203 watts, 16.5 A |
| Zephyr (Zephyr) | 90 nm | 90 nm | Yes | 203 watts | 203 watts, 16.5 A |
| Falcon (Falcon) | 65 nm | 90 nm | Yes | 175 watts | 175 watts, 14.2 A |
| Opus | 65 nm | 90 nm | Not | 175 watts | Only as a replacement for Xenon motherboards, which were repaired in special centers. |
| Jasper (Jasper) | 65 nm | 65 nm | Yes | 150 watts | 65nm GPU and increased flash memory (Arcade on Jasper board only) up to 256 MB (from 16 MB). 150 watts (or 175 watts on some lots), 12.1 A |
| Trinity | 45 nm | 45 nm | Yes | 135 watts | New, revised revision of the board. CPU and GPU are implemented on the same chip . 135 watts. Only used on the Xbox 360 Slim . |
| Corona | 45 nm | 45 nm | Yes | 120 watts | Updated board for the Xbox 360 Slim . Hana and Southbridge chips are combined into one chip. |
| winchester (winchester) | 45 nm | 45 nm | Yes | 120 watts | This board is currently not amenable to any hacking. |
Connecting Kinect and Accessories
To connect the Kinect controller on older versions of the console, a separate power supply is required, while the Valhalla revision is equipped with a special AUX port that provides the necessary power for this accessory to work.
Also, on all revisions of the console, except Valhalla, there are 2 ports for connecting special memory cards (Memory Units).
Physical Characteristics
Dimensions 258x83x309 mm; weight - 3.50 kg. This is less than the early modification of the Playstation 3 , but more than the Slim version of the Japanese console.
Notes
- β Alex McLain. Xbox 360 High Def Details (link not available) . Microsoft Corporation (October 31, 2005). Date of treatment October 3, 2006. Archived October 20, 2007.