Electronics IM-32. Cat-fisher is an electronic game , one of a series of the first Soviet portable electronic games with an LCD screen , produced under the trademark Electronics . All electronic microprocessor games of the Electronics series have similar design and control, in fact many games were clones of the Electronics IM-02 game . Wait for it! only with different displays.
Driving a cat with a fishing rod, which can occupy four positions, it is required to catch as many fish as possible. A player gets one point for the fish he caught. Fish jump out of the water on four sides. At first, the fish jump out slowly, but gradually the pace of the game accelerates.
In the event of a fish falling into the water, a penalty point is added to the player, which is indicated by the image of the hook. If the fall occurred in the presence of a pike in the left corner, then the player is added half the penalty point, the image of the hook flashes. Upon receipt of 200 and 500 points penalty points are canceled. After the fall of three (or more, depending on the situation) of fish into the water, the game stops.
The game has two degrees of difficulty, caused respectively by the buttons "Game A" and "Game B", located in the upper right corner of the game. Below these two buttons is the “Time” button, with which the time settings are changed. The game can serve as a desk clock and alarm clock. On the back of the game is a folding wire leg, which allows you to put the game on the table by analogy with the photo frame.
The surviving and partially working copy is dated February 26, 1988 release.
- Pocket games series "Electronics"
- Manual. - M.: Vinnitsa Cartographic Factory, 1992 - 24 p.
- ELEKTRONIKA IM - Russian digital games (English and Czech) - a large collection of games in the series, photos, video, sounds