“Disney's Chip 'n Dale Rescue Rangers 2” ( Japanese チ ッ プ と デ ー ル の 大作 戦 2 Tipu De: ru no Daisakusen 2 , Mission of Chip and Dale 2) - a video game based on the animated series “ Chip and Dale Rescue ” developed and published by Capcom in 1993 for the NES platform. Continuation of the 1990 game Chip 'n Dale: Rescue Rangers .
|Chip 'n Dale Rescue Rangers 2|
|Date of issue|
|Genre||Platform , arcade|
|Game designer||Yoshihisa Kishimoto|
|Game modes||single-user , multi-user|
The game was reissued in April 2017 as part of The Disney Afternoon Collection , released on Windows , PlayStation 4 and Xbox One  .
- 1 plot
- 2 Ratings and reviews
- 3 References
- 4 notes
- 4.1 Sources
- 4.2 Publications
One of the main villains opposing rescuers, the cat Tolstopuz escaped from prison and plans to steal an item known as Urn of the Pharaoh  . So that the rescuers could not upset his plans, Tolstopuz takes a series of distracting actions, the first of which is a time bomb left by his henchmen in a cafe. Chip, Dale and the whole team, learning about this from the news, are sent to defuse the bomb. In the cafe, they find one of Fat Chop's rabbit's assistants who installed the bomb, and when they cornered him, he admits Fat Chub belongs to the bomb. Tolstopuz thereby wanted to distract the Rescuers in order to steal the Pharaoh urn from the moored cargo ship  .
Rescuers inspect the ship, but find nothing, but then Vzhik notices how Tolstopuz runs into the port warehouse. Chip and Dale run there, but are trapped and trapped in the refrigerator. Despite the fact that they manage to get out of there on time before they freeze, during this time Tolstopuz opens the Urn and releases evil spirits. Chip and Dale manage to take away the Urn and seal it  . Then Tolstopuz invites them to the final fight in the amusement park. After traveling to the sights (the clock tower, the world of the wild west and the world of the future), Chip and Dale open the door to the control room, where Tolstopuz attacks them with the help of a giant robot made in his likeness. Chip and Dale destroy the robot and set off to look for Fat Chop, but then the room begins to crumble and they, not finding it, are forced to flee. Having reunited, Rescuers come to the conclusion that Tolstopuz obviously could have saved himself, having thought up a plan for a possible retreat in advance, and swear that they will stop him when he appears next time.
Ratings and reviews
|Foreign language editions|
|Egm||7.2 / 10 |
|Gamepro||4.5 / 5 |
|Game players||84/100 ' |
|Encyclopedia of Dendy Games|||
The Rescue Rangers 2 game received generally positive ratings, and the reviewer of Electronic Gaming Monthly magazine commented that the game “is well suited for an 8-bit platform and, for that matter, makes you want to play the 16-bit version!”  . The GamePro reviewer also urged players to “dust off their 8-bit” set-top boxes for the sake of the game, praising the “peppy” music and “cute” sound effects of the game, but found that she lacked adequate complexity by writing: “ Rescue 2 is as difficult as the original game is ideal for beginners or intermediate players, but quite simple for everyone else ”  . The Game Players reviewer also stated that the gameplay was “simple”, but it is not inferior to the previous joint projects of Capcom and Disney due to its “top-end” graphics and flexible management  .
- Eddie Makuch. Six Classic Disney Games Coming To PS4, Xbox One, And PC In New Compilation Pack . GameSpot (March 15, 2017). Date of treatment July 27, 2019.
- Neva-Visit, 2002 , p. 77.
- Neva-Visit, 2002 , p. 85, 87.
- Neva-Visit, 2002 , p. 87-89.
- Steve; Dano; Martin; Sushi-X; Mike. Review Crew: Chip 'n Dale Rescue Rangers 2 // Electronic Gaming Monthly. - Ziff Davis Media , 1994 .-- January ( no. 54 ). - P. 48 .
- Boss Music. NES ProReview - Chip 'n Dale Rescue Rangers 2 (Eng.) // GamePro. - IDG , 1994 .-- January ( no. 54 ). - P. 98–99 .
- Chip 'n Dale Rescue Rangers 2 Review // Game Players. - Signal Research, 1994 .-- March ( no. 38 ).
- Chip and Dale Rescue Ranger 2 // Encyclopedia of the best games for Dendy, second edition. - St. Petersburg: “Neva-Visit”, 2002. - S. 77–95. - 208 p. - ISBN 5-93603-065-2 .